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Conker Live and Reloaded *.rba and *.rbm files

Posted: Fri Mar 10, 2006 8:22 am
by killa
The contents of this post was deleted because of possible forum rules violation.

Posted: Mon Mar 13, 2006 8:29 pm
by killa
Sorry for the double post.

been a few days. Anyone have a chance to look at them?

Hi there

Posted: Mon Mar 13, 2006 9:03 pm
by Strobe
Ive looked at it, but have too say i have not managed to get something
out of the archive yet. :'|

Posted: Mon Mar 13, 2006 10:24 pm
by killa
yeah i've tried your program. i couldn't extract anything :P

Well

Posted: Mon Mar 13, 2006 10:43 pm
by Strobe
Closer analyzation.

definitely graphic files. possibly not even compressed so hard,
if at all. could even be some kind of a modified DirectX texture.

i think the only thing we need is an viewer for this graphictype....
i have a feeling its not really that hard to find .....

maybe......

Posted: Mon Mar 13, 2006 11:09 pm
by killa
I wanted to make a viewer sadly I have no programming experience I did make a gui in Visual C# though I bought a book on C# today on amazon so I can learn a few things then experiment.

Posted: Sat Sep 23, 2006 6:49 am
by TightIsRight
Not sure how big of a bumb this is as I found the topic via search... anyway-
I have always been interested in modding this game and I was wondering if anything has been accomplished? Has anyone tried playing the game then checking there chache?

Posted: Sat Sep 23, 2006 6:54 pm
by TightIsRight
Ok, the dowload has all the files within the zpackage execpt levels. I only tossed in two levels- an mp and sp map, because of size.

Code: Select all

http://www.sendspace.com/file/k34gn8
Edit: The files don't seem to be compressed at all. Now all we need is an editor. :)

Posted: Mon Sep 25, 2006 8:33 am
by Silver
The images are DXT (1 &3) I believe I did the .rba some time ago, the .rbm I never really looked at.

Posted: Mon Sep 25, 2006 12:22 pm
by TightIsRight
Link?