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Harry Potter: Hogwarts Mystery .c3b
Posted: Sat Jan 27, 2018 10:50 pm
by barquetin16
I was looking into the game files and find out that they are .c3d for the 3d models and astc.ccz for the textures, the textures are no problem but the .c3b are other story, i try the avengers academy script for noesis but it did not work.
here are some samples:
https://drive.google.com/file/d/1Bb5_ZO ... 0-SWU/view
the texture are already converted to .astc, it can easily be opened with noesis.
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Sun Jan 28, 2018 3:15 pm
by shakotay2
checked for first submesh only:
c_Dumbledor_skin.jpg
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Mon Apr 30, 2018 8:29 am
by Vancete
barquetin16 wrote:I was looking into the game files and find out that they are .c3d for the 3d models and astc.ccz for the textures, the textures are no problem but the .c3b are other story, i try the avengers academy script for noesis but it did not work.
here are some samples:
https://drive.google.com/file/d/1Bb5_ZO ... 0-SWU/view
the texture are already converted to .astc, it can easily be opened with noesis.
Can you give more info about extracting the .astc.ccz?
Thanks
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Mon Apr 30, 2018 8:51 am
by Acewell
i have not seen any of the ccz samples from this game but if they are
anything like "Avengers Academy" the instruction here should work.
viewtopic.php?p=133405#p133405
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Tue May 01, 2018 5:33 pm
by Vancete
AceWell wrote:i have not seen any of the ccz samples from this game but if they are
anything like "Avengers Academy" the instruction here should work.
viewtopic.php?p=133405#p133405
Thank you so much!
Now I'm trying the same with c3b models without success, it seems that the same method is not working
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Tue May 01, 2018 6:22 pm
by barquetin16
Vancete wrote:AceWell wrote:i have not seen any of the ccz samples from this game but if they are
anything like "Avengers Academy" the instruction here should work.
viewtopic.php?p=133405#p133405
Thank you so much!
Now I'm trying the same with c3b models without success, it seems that the same method is not working
The blender script for avengers academy works fine with model and maps but without bones
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Sat Sep 26, 2020 12:57 am
by Tosyk
I was trying to load this models from Harry Potter: Hogwarts Mystery (v2.9.2) of ios.
models are loads fine though skeleton is not complete.
Mariusz (@Szkaradek123), can you take a look at this? I think it's not an error and skeleton is supposed to be loaded but according to the console you.. skip some bones because of name? Could it be bypass with a workaround?
script that I used:
viewtopic.php?f=16&t=16924&start=45#p138035
files:
https://drive.google.com/drive/folders/ ... sp=sharing
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Tue May 04, 2021 8:38 pm
by RaphaelWinchester322
how did you find non released models for harry potter hogwarts mystery i can only find models that are in the game can you tell me
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Sun May 09, 2021 4:07 pm
by EthanArgent
I really need help for extract models from hogwarts mystery... can you contact me on discord Ethan Argent#8832
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Mon May 10, 2021 6:41 pm
by RaphaelWinchester322
@EthanArgent i can do the models on blender but i cant do textures and i can only find the models that are on the game not the futures ones
Re: Harry Potter: Hogwarts Mystery .c3b
Posted: Fri Dec 17, 2021 8:29 pm
by shakotay2
Script from Mariusz for Avengers Academy (great work, as always
), used for HP:HM (.c3b).
Skeleton hierarchy seems to be ok, but matrix values are not used:
.
c_Filch_skin_v7-c3b.png
(I'm still fighting with python, as always
: "TypeError: list indices must be integers, not list")
The matrices are filled but not used, seems:
Code: Select all
rightThumb1_Joint2_bind
[0.897815, 0.348358, -0.269399, -0.000000](matrix [row 0])
[0.386700, -0.330965, 0.860770, 0.000000](matrix [row 1])
[0.210694, -0.876989, -0.431855, -0.000000](matrix [row 2])
[-44.947338, 89.331703, 2.805416, 1.000000](matrix [row 3])