Page 18 of 33
Re: Bloodborne
Posted: Wed Mar 13, 2019 5:50 pm
by Hinurs
Well, I have Bloodborne as digital download on my PS4 and want to try and get some of the building models without hacking my PS4 to access the files directly. Does anyone know a way to get the models or if their is already a file out their containing the already extracted models?
Re: Bloodborne
Posted: Thu Mar 14, 2019 1:52 pm
by dropoff
Just use google, nobody will share files because you can find fpkg in web.
Re: Bloodborne
Posted: Sat Mar 23, 2019 9:54 pm
by TokiChan
Any chance for "Sekiro: Shadows Die Twice" tools?
(sorry, if someone already work)
Re: Bloodborne
Posted: Sat Mar 23, 2019 10:20 pm
by zaramot
Same format? I had plans about this game, didn't know it's "from software"
Re: Bloodborne
Posted: Sun Mar 24, 2019 5:58 pm
by dropoff
zaramot wrote: ↑Sat Mar 23, 2019 10:20 pm
Same format? I had plans about this game, didn't know it's "from software"
Only small changes. Already figured out in souls modding discord
https://discordapp.com/invite/mT2JJjx
Re: Bloodborne
Posted: Wed Mar 27, 2019 1:58 pm
by devilmayplay96
Re: Bloodborne
Posted: Wed Mar 27, 2019 7:09 pm
by ngovandang
zaramot wrote: ↑Sat Mar 23, 2019 10:20 pm
Same format? I had plans about this game, didn't know it's "from software"
Yes, same. Daemon1's BloodBrone works with Sekiro FLVER file, but UVs are incorrect on some parts of any models got exported. I was crying
Re: Bloodborne
Posted: Thu Mar 28, 2019 11:17 pm
by TokiChan
ngovandang wrote: ↑Wed Mar 27, 2019 7:09 pm
zaramot wrote: ↑Sat Mar 23, 2019 10:20 pm
Same format? I had plans about this game, didn't know it's "from software"
Yes, same. Daemon1's BloodBrone works with Sekiro FLVER file, but UVs are incorrect on some parts of any models got exported. I was crying
Yes, broken UVs and some riggings (especially rigged weapons for the main hero, like fan and chains and more troubles with monsters)
Also - do their textures must be so small? Or it incorrect extracting?
Re: Bloodborne
Posted: Thu Mar 28, 2019 11:19 pm
by TokiChan
zaramot wrote: ↑Sat Mar 23, 2019 10:20 pm
Same format? I had plans about this game, didn't know it's "from software"
Yes, same format, same textures (ds3_tpf noesis script is good), same binded archives
Re: Bloodborne
Posted: Fri Mar 29, 2019 12:25 am
by zaramot
Cool, no need to make/edit any script/plugin!
Re: Bloodborne
Posted: Fri Mar 29, 2019 12:35 am
by dropoff
TokiChan wrote: ↑Thu Mar 28, 2019 11:19 pm
zaramot wrote: ↑Sat Mar 23, 2019 10:20 pm
Same format? I had plans about this game, didn't know it's "from software"
Yes, same format, same textures (ds3_tpf noesis script is good), same binded archives
Yabber is better for textures, and for everything in general. It can extract archives and repack them back. Including textures.
Re: Bloodborne
Posted: Fri Mar 29, 2019 4:57 am
by ngovandang
zaramot wrote: ↑Fri Mar 29, 2019 12:25 am
Cool, no need to make/edit any script/plugin!
But they all broken UVs. I believe parts for transparency textures, they all broken UV
Parts without transparency are fine.
Could you do something?
Re: Bloodborne
Posted: Fri Mar 29, 2019 2:54 pm
by zaramot
ngovandang wrote: ↑Fri Mar 29, 2019 4:57 am
zaramot wrote: ↑Fri Mar 29, 2019 12:25 am
Cool, no need to make/edit any script/plugin!
But they all broken UVs. I believe parts for transparency textures, they all broken UV
Parts without transparency are fine.
Could you do something?
Well, dropoff said it's already figured out in soul's discord. If there's need to fix something, I just need samples, but as I understand ppl already has solution?! Don't want to spend time on something what is already done xD
Re: Bloodborne
Posted: Fri Mar 29, 2019 3:42 pm
by dropoff
zaramot wrote: ↑Fri Mar 29, 2019 2:54 pm
ngovandang wrote: ↑Fri Mar 29, 2019 4:57 am
zaramot wrote: ↑Fri Mar 29, 2019 12:25 am
Cool, no need to make/edit any script/plugin!
But they all broken UVs. I believe parts for transparency textures, they all broken UV
Parts without transparency are fine.
Could you do something?
Well, dropoff said it's already figured out in soul's discord. If there's need to fix something, I just need samples, but as I understand ppl already has solution?! Don't want to spend time on something what is already done xD
By that i mean we have c# library for format, but no tools for it.
Re: Bloodborne
Posted: Fri Mar 29, 2019 5:45 pm
by zaramot
Ah, understand