Re: Frostbite model tools (Battlefield, Battlefront and others)
Posted: Sun Jul 24, 2022 8:50 am
Whole deathstar level loaded
Game Research Forum
https://forum.xentax.com/
Hi there everyone! I can't use this tool by Daemoon1. When i open the exe files the command prompt appears and closes without doing anything. Do i need any extra softs or tools to use this? I have NFS Heat downloaded from Origin store.daemon1 wrote: ↑Mon Jan 31, 2022 6:41 pm NFS Heat.
The latest and most advanced game, with lots of cars and character combinations. All static models also supported.
Usage is almost same as 2042 tool, read it here - viewtopic.php?p=181685#p181685
Doesnt matter which oodle version the game uses, just take the one you have, and rename it to oo2core_8_win64.dl
Noesis or Blender can open those converted ASCIIs, as long as you provide to those tools the correct python script to load them, for Blender you can use: https://github.com/johnzero7/XNALaraMesh
It is a cmd tool, the developer described already how to use it, in any of his threads/posts he explains how to use his tools, you write his commands in to a text file, change extension from *.TXT to *.BAT then you run that BAT like you would any other executable.TheHarryAli wrote: ↑Fri Sep 09, 2022 1:45 pm...I can't use this tool by Daemoon1. When i open the exe files the command prompt appears and closes without doing anything...
Sorry for being that dumb. But there's only one txt file there and it's types.txt. I tried using UFBE tool, but it's not for NFS Heat and it's parts didn't help for NFS Heat tool. I read this thread from scratch and still don't get what to do. Because everybody else seems doing perfect with just that .7z file. Any videotutorial maybe?mono24 wrote: ↑Fri Sep 09, 2022 10:14 pm It is a cmd tool, the developer described already how to use it, in any of his threads/posts he explains how to use his tools, you write his commands in to a text file, change extension from *.TXT to *.BAT then you run that BAT like you would any other executable.