Rutabaga wrote:,i know what reverse anims it' hard,but it's only one thing what are left.
no, it's not. You'll need the skeleton first before dealing with animations, without it doesn't make any sense for me.
Dealing with the skeleton of
c_FoggyNelson_L1_skin_v1.c3b is just a waste of time&life, again.
There's 24 head bone names and 30+59 body bone names, where the latter contains head bone names, too, weird.
(The two body bones blocks share some names, too, so not to get nuts I restarted with the bone index 0.
It's not 113 bones because of these doubles.)
Head
0 "jt_head_bind" -1
1 "jt_l_brow_in_bind" 0
2 "jt_r_brow_in_bind" 0
3 "jt_l_brow_mid_bind" 0
4 "jt_l_brow_out_bind" 0
5 "jt_l_cheek_bind" 0
6 "jt_nose_bind" 0
7 "jt_nostrils_bind" 0
8 "jt_l_lip_bind" 0
9 "jt_lowerlip_bind" 0
10 "jt_jaw_bind" 0
11 "jt_upperlip_bind" 0
12 "jt_neck_bind" 0
13 "jt_chest_bind" 0
14 "jt_l_upperlid_bind" 0
15 "jt_l_lowerlid_bind" 0
16 "jt_r_brow_mid_bind" 0
17 "jt_r_brow_out_bind" 0
18 "jt_r_cheek_bind" 0
19 "jt_r_lip_bind" 0
20 "jt_r_upperlid_bind" 0
21 "jt_r_lowerlid_bind" 0
22 "jt_l_eye_bind" 0
23 "jt_r_eye_bind" 0
body, part1
0 *jt_chest_attach_bind* -1
1 *jt_midspine_bind* 0
2 *jt_hips_bind* 0
3 *jt_l_thumb_base_bind* 0
4 *jt_l_wrist_bind* 0
5 *jt_l_forearm_bind* 0
6 *jt_l_index_base_bind* 0
7 *jt_l_index_mid_bind* 0
8 *jt_l_middle_base_bind* 0
9 *jt_l_middle_mid_bind* 0
10 *jt_l_toes_bind* 0
11 *jt_l_ankle_bind* 0
12 *jt_l_knee_bind* 0
13 *jt_l_clavicle_bind* 0
14 *jt_l_upperarm_bind* 0
15 *jt_neck_temp_bind* 0
16 *jt_l_thigh_bind* 0
17 *jt_r_thigh_bind* 0
18 *jt_r_thumb_base_bind* 0
19 *jt_r_wrist_bind* 0
20 *jt_r_forearm_bind* 0
21 *jt_r_index_base_bind* 0
22 *jt_r_index_mid_bind* 0
23 *jt_r_middle_base_bind* 0
24 *jt_r_middle_mid_bind* 0
25 *jt_r_toes_bind* 0
26 *jt_r_ankle_bind* 0
27 *jt_r_knee_bind* 0
28 *jt_r_clavicle_bind* 0
29 *jt_r_upperarm_bind* 0
body, part2
partially added parent IDs manually
0 "jt_all_head_bind" -1
1 "jt_chest_bind" 0
2 "jt_neck_bind" 1
3 "jt_head_bind" 2
4 "jt_l_eye_bind" 1
5 "jt_l_upperlid_bind" 0
6 "jt_l_lowerlid_bind" 0
7 "jt_l_brow_in_bind" 0
8 "jt_l_brow_mid_bind" 0
9 "jt_l_brow_out_bind" 0
10 "jt_l_cheek_bind" 0
11 "jt_l_lip_bind" 0
12 "jt_upperlip_bind" 0
13 "jt_lowerlip_bind" 0
14 "jt_jaw_bind" 0
15 "jt_nostrils_bind" 0
16 "jt_nose_bind" 0
17 "jt_r_eye_bind" 0
18 "jt_r_upperlid_bind" 0
19 "jt_r_lowerlid_bind" 0
20 "jt_r_brow_in_bind" 0
21 "jt_r_brow_mid_bind" 0
22 "jt_r_brow_out_bind" 0
23 "jt_r_cheek_bind" 0
24 "jt_r_lip_bind" 0
25 "jt_all_bind" 0
26 "jt_hips_bind" 25
27 "jt_midspine_bind" 26
28 "jt_chest_attach_bind" 1
29 "jt_neck_temp_bind" 2
30 "jt_head_temp_bind" 3
31 "jt_l_clavicle_bind" 0
32 "jt_l_upperarm_bind" 31
33 "jt_l_forearm_bind" 32
34 "jt_l_wrist_bind" 33
35 "jt_l_thumb_base_bind" 34
36 "jt_l_index_base_bind" 34
37 "jt_l_index_mid_bind" 36
38 "jt_l_middle_base_bind" 34
39 "jt_l_middle_mid_bind" 38
40 "jt_r_clavicle_bind" 0
41 "jt_r_upperarm_bind" 40
42 "jt_r_forearm_bind" 41
43 "jt_r_wrist_bind" 42
44 "jt_r_thumb_base_bind" 43
45 "jt_r_index_base_bind" 43
46 "jt_r_index_mid_bind" 45
47 "jt_r_middle_base_bind" 43
48 "jt_r_middle_mid_bind" 47
49 "jt_l_thigh_bind" 26
50 "jt_l_knee_bind" 49
51 "jt_l_ankle_bind" 50
52 "jt_l_toes_bind" 51
53 "jt_r_thigh_bind" 26
54 "jt_r_knee_bind" 53
55 "jt_r_ankle_bind" 54
56 "jt_r_toes_bind" 55
57 "jt_shadow_bind" 0
58 "jt_prop_bind" 0