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WWE Raw 2 (Xbox) .fml files

Posted: Wed Apr 19, 2017 3:39 pm
by MarioSonicU
https://mega.nz/#!Gp5wVSjB!DSZARN-Y2o5k ... xRcWCGhDNU

Are there any tools to view models? It won't work with the unfinished Noesis script for the PC version of WWF Raw.

Re: WWE Raw 2 (Xbox) .fml files

Posted: Wed Apr 19, 2017 9:48 pm
by Gh0stBlade
Well fortunately the format is slightly less hacky than the PC version.

Image

I need small file samples, the ones provided are too large.

Re: WWE Raw 2 (Xbox) .fml files

Posted: Thu Apr 20, 2017 1:57 pm
by MarioSonicU

Re: WWE Raw 2 (Xbox) .fml files

Posted: Sun Apr 23, 2017 10:30 pm
by Gh0stBlade
Ok it's done then.

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Re: WWE Raw 2 (Xbox) .fml files

Posted: Sun Apr 23, 2017 11:28 pm
by MarioSonicU
The Script works! Only Problem, The faces have submeshes, and there's no way to seperate them. Any Suggestions?

Re: WWE Raw 2 (Xbox) .fml files

Posted: Thu Jun 15, 2017 9:34 am
by eri619
Problem here is that the noesis script is treating all submeshes in the file as a singe one, could there be any adjustment made in the script to separate the submeshes?
Here are some head file samples
https://cdn.discordapp.com/attachments/ ... /X0005.rar


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Re: WWE Raw 2 (Xbox) .fml files

Posted: Thu Jun 15, 2017 1:53 pm
by shakotay2
hi eri619

For the Noesis script here: there's no simple solution. You'll need to dig into the format to find the submesh borders.
You could manually add grouping lines to the obj file such like this one:
g SM_x
X0005.jpg
Maybe some sorting of face indices could improve the result.

Re: WWE Raw 2 (Xbox) .fml files

Posted: Thu Jun 15, 2017 6:17 pm
by eri619
Thanks!

Re: WWE Raw 2 (Xbox) .fml files

Posted: Thu Jun 15, 2017 10:38 pm
by Gh0stBlade
eri619 wrote:Problem here is that the noesis script is treating all submeshes in the file as a singe one, could there be any adjustment made in the script to separate the submeshes?
There is no such information in those files which is usable to split the meshes down. Read the python script!

Re: WWE Raw 2 (Xbox) .fml files

Posted: Wed Mar 24, 2021 6:12 pm
by eri619
These i believe are Vertex Groups/Poly groups.. What do you reckon ?