Re: Megatextures research
Posted: Sun Apr 16, 2017 8:32 am
can you give more information on this?luxox18 wrote:if I remember, there is a command for Brink that allows to dump all textures as a big tile
can you give more information on this?luxox18 wrote:if I remember, there is a command for Brink that allows to dump all textures as a big tile
all idtech games with virtualtextures have a command that allows you to dump all textures from a scene in form of a big tile (diffuse, specular and normal) like the Wolfenstein new order tool by m0xf.Tosyk wrote:can you give more information on this?luxox18 wrote:if I remember, there is a command for Brink that allows to dump all textures as a big tile
thanks, where can I find script for models?zaramot wrote:If you want only characters textures, quickbms script extracting them in small packages (.unknown extension and hash as a name) - each set of textures for character, though they are headerless. I made script for them long ago, can't find it unfortunatelly, only for models.
Here's an example of texture set file.
https://www.sendspace.com/file/n5m0l4
And here's how they comes out
https://www.sendspace.com/file/7il0ji
Must be soon. We still have some issues with normals, and you know I HATE normals, mean vertex normals in a model. They just dont work normally in blender if you know what i mean.volfin wrote:So is it near to release? I look every day to see.
Yep I can't say I've ever had any success with importing vertex normal in blender. the closest was what I did with Far Cry Primal, and it's still not exactly right. Keep up the good work.daemon1 wrote:Must be soon. We still have some issues with normals, and you know I HATE normals, mean vertex normals in a model. They just dont work normally in blender if you know what i mean.volfin wrote:So is it near to release? I look every day to see.
If we can't figure it out any soon, we'll just release it like that.
Yes, Evil Within is also planned. Please understand, we can't support all games at once, we need to do them one by one.volfin wrote:So this looks to support Doom only. When will Evil Within support be coming?