Re: [Unity]Shutokou Battle Xtreme
Posted: Thu Sep 03, 2020 6:34 am
Hello, I used this batch method and successfully opened the file in batch. However, when exporting PNG images, you will be prompted [unable to open the streamed data file! Unable to convert the texture data!]Andrakann wrote: ↑Wed Feb 01, 2017 11:06 amJust solved itblackracer wrote:The question is how to extract using Unity Asset Bundle Extractor cache all files at once, look for them or any part of it is very difficult there cache files are too many?
You need to make batch.txt file with "+DIR <full path to cache folder>" line inside. Important part here is encoding of this text file, it MUST be "UTF-8 without BOM" in therms of Notepad++.
Then put this file to UABE exe folder and run this command:
AssetBundleExtractor.exe batchexport batch.txt
I attached my files, just put them to exe folder, edit path in .txt file and run .bat file.
Upd: Cars list, ingame names:Code: Select all
c_ae86t c_bnr32 c_bnr34 c_cp9a c_cz4a c_dk5aw c_ek9 c_fd3s c_fk2 c_gc8 c_ggh35w c_ha36s c_jw5 c_krps13 c_l152s c_la400k c_mh21s c_na2 c_na8c c_ncp31 c_r35 c_se3p c_vab c_vmg c_z34 c_zc6 c_zn6 c_zvw30
https://mega.nz/file/qyIBFQCL#sQqI8WZAd ... hSnoSR8Rqg