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Re: Mafia 3 models tool

Posted: Sat Dec 10, 2016 1:27 pm
by daemon1
nampukkk wrote:bms have a problem to some texture .
about bms ask luigi, who made that script

Re: Mafia 3 models tool

Posted: Wed Jan 04, 2017 4:33 am
by sdaddy345
daemon1 wrote:Mafia 3 models tool

Characters are stored in /combinables/ dir, extract them with this script. It will not work with all SDS, so maybe Luigi will improve the script.
After extracting, you'll get many DDS files, and some .DAT files, most of which are models. Drop .DAT files on this tool and it will produce .ascii and .smd formats. Note that only SMD heads and panties contain skeletons, so you must connect the other parts to the same skeleton.
Hey Daemon1 I'm trying to figure out how to play as vito. Which files do I replaces? I tried replacing the "he_head_000_he_head_000.sds" with "ma_head_019_vito_ma_head_019_vito.sds" but no changes show up in game. Can you lend me some advice?

Re: Mafia 3 models tool

Posted: Wed Jan 04, 2017 8:10 am
by daemon1
sdaddy345 wrote:Hey Daemon1 I'm trying to figure out how to play as vito. Which files do I replaces? I tried replacing the "he_head_000_he_head_000.sds" with "ma_head_019_vito_ma_head_019_vito.sds" but no changes show up in game. Can you lend me some advice?
No, I was not going into details which parts used where. Just reversed model format.

Re: Mafia 3 models tool

Posted: Wed Jan 04, 2017 5:22 pm
by sdaddy345
No, I was not going into details which parts used where. Just reversed model format.
Yeah I was just wondering if it's possible to play as other models in Mafia 3. On another forum someone said they got to play as vito by swapping Lincoln's model. I just commented if it's really possible to do that. Mafia 2 was easier to play as a NPC since all the models were stored in Mafia II\pc\sds\player but for Mafia III it's Mafia III\sds_retail\combinables. Unfortunately in Mafia 3, the models aren't labeled specifically for each character, so it's a hassle trying to find all the right parts for Lincoln.

Re: Mafia 3 models tool

Posted: Thu Feb 23, 2017 11:54 am
by ramonkz
daemon1 wrote:Mafia 3 models tool
Hello, for export of files DAT cars, multimaterial there. A CITY objects it is not present.

Re: Mafia 3 models tool

Posted: Sat Mar 11, 2017 9:40 am
by EricRK
Finally :cry: :cry: :cry: :cry:

Thank you Very ... VERY MUCH for this amazing job !!!

and please .... for the god sake please someone post Lincoln and Vito's models :cry: :cry:

I have waited so LONG for this ... so please can someone just post it for me :cry:

and thanks in advance :keke:

Re: Mafia 3 models tool

Posted: Sat Jul 08, 2017 12:58 pm
by Nergal
how i can make this script work? He continues to crash for me

Re: Mafia 3 models tool

Posted: Fri Apr 13, 2018 10:55 pm
by daemon1
Making a map tool. French ward buildings test. Details not included.
Image
Image
Image

Re: Mafia 3 models tool

Posted: Sat Apr 14, 2018 9:04 pm
by daemon1
Still needs a lot of work to get details
Image

Re: Mafia 3 models tool

Posted: Sat Apr 14, 2018 9:15 pm
by volfin
Looking good though. Impressive. :)

Re: Mafia 3 models tool

Posted: Wed May 02, 2018 5:40 pm
by HamMerRon
When a tool is released ?

Re: Mafia 3 models tool

Posted: Wed May 02, 2018 6:05 pm
by daemon1
I have troubles placing detail meshes: bushes, benches and such. It currently only works with big stuff like buildings and roads.

Re: Mafia 3 models tool

Posted: Thu May 24, 2018 12:30 pm
by howserboutdat
daemon1, this is looking good, is it using a different tool to the individual assets.

I've successfully used the scripts and your tool to unpack some of the city blocks and then individually import separate smd into max, but thats bringing all of the individual buildings in at 0,0,0 and smd import script seems to bring everything in completly unwelded and in some buildings with incomplete meshes.

Would be really interested in your workflow for bringing these more complete blocks in and the usefulness of the final meshes in whatever package you are viewing them.

Re: Mafia 3 models tool

Posted: Thu May 24, 2018 4:05 pm
by daemon1
it will only be possible with the new tool
development is delayed at the moment

Re: Mafia 3 models tool

Posted: Sun May 27, 2018 12:56 pm
by jaqub
Any thoughts on making a Mafia 2 Map Viewer like the Mafia World Viewer by ASM made for Mafia 1?
Also giving function to import/export content? There has been alot of research done on .sds (.sds is a file package) and their functions.

People already managed to import map content to Mafia 2 https://www.youtube.com/watch?v=6Dmzs1guwN4