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[Haydee] .doll, .mesh, and .motion files.

Posted: Wed Aug 17, 2016 3:14 pm
by BadhornStadnent
I unpacked this Haydee actor .pack, now I got these three different files. So did anyone find a max script or made a max script for Haydee models and motions. I sure would appreciate it.

Here is .doll of haydee. https://dl.dropboxusercontent.com/s/zqf ... .doll?dl=0

Here is .motion https://dl.dropboxusercontent.com/s/fxx ... otion?dl=0

Here is .mesh https://dl.dropboxusercontent.com/s/1th ... .mesh?dl=0

Re: [Haydee] .doll, .mesh, and .motion files.

Posted: Wed Aug 17, 2016 4:48 pm
by Acewell
Hair.mesh :D
Hair_mesh.png
0xfc - length of vertex block (dived by number of vertices to get stride)
0x12c - length of face indices data (divide by 4 to get number of faces)
0x13c - number of vertices
0x140 - number of faces

Re: [Haydee] .doll, .mesh, and .motion files.

Posted: Mon Aug 22, 2016 7:05 pm
by Karpati
BadhornStadnent,

I added the Haydee .mesh/mtl loader module to the 3D Object Converter http://3doc.i3dconverter.com.
I released it as a web update, so just use the Help/Check for updates... function to get it.

Re: [Haydee] .doll, .mesh, and .motion files.

Posted: Sun Oct 02, 2016 1:05 am
by HyperBosom
Karpati wrote:BadhornStadnent,

I added the Haydee .mesh/mtl loader module to the 3D Object Converter

Hi!
Would You consider adding .mesh exporter too? The game become huge success apparently, for some reason :roll: .
I'm sure few people would buy Your converter just for that, like... my friend :ninja:

Re: [Haydee] .doll, .mesh, and .motion files.

Posted: Mon Oct 03, 2016 9:52 pm
by volfin
Haydee author just released the Modding tools. Seems to be the Haydee model in Max format, and a 3dsMax Exporter script for their format. Can probably use that to reverse engineer an importer. Seems to include an archive packer/unpacker and possibly a level editor too (though I can't get it to run, and no docs yet).

192.168.11

Posted: Fri Nov 11, 2016 9:38 am
by Himloia
Feel sorry for you, qwop unblocked I can't help you ...