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gr2 files- export/import in Blender

Posted: Sun Aug 14, 2016 9:55 am
by Amfora
Hi guys,
I find plugin to Blender or gr2 files' converter, Uncle Google disappointed. 3d max is too expensive, Nexus Buddy is for Win10 and perhaps only for Civilization, links to grnreader98 aren't working. Maybe does someone have this last or something?
Dungeon lords and other games uses this format :[ This is unpopular theme in the net, you are the last hope :]

Re: gr2 files- export/import in Blender

Posted: Sun Aug 14, 2016 12:16 pm
by shakotay2
why not use search function of this forum?

viewtopic.php?f=16&t=12374&p=101672&hil ... er#p101668
(post as of dec. 12th, 2014, 12:00 am)

Re: gr2 files- export/import in Blender

Posted: Sun Aug 14, 2016 1:30 pm
by Amfora
Yeah, right, I forgot write about this way... Unfortunatetly Blender describe error, when I import the smd file. Maybe the problem is version of Blender(I have 2.72) or my smd plugin(or grn model is broken)... Could you open one smd file?
smd:
http://www.mediafire.com/download/59wba ... GICIAN.smd
smd from gr2:
http://www.mediafire.com/download/ixo8e ... rn.gr2.smd
original version:
http://www.mediafire.com/download/s13tp ... GICIAN.grn

Re: gr2 files- export/import in Blender

Posted: Sun Aug 14, 2016 5:08 pm
by shakotay2
The Sourge Engine smd importer doesn't like extra blanks at lines' ends:
delete the blanks behind "end" and "skeleton" in the following lines and you're done.

80 "Spot01_shadow.Target" 77
end
skeleton
time 0

You could try out Open Asset viewer which doesn't have the prob with the blanks (right side of app. picture).

Both smds load for me then:
Magican_smd.jpg

Re: gr2 files- export/import in Blender

Posted: Mon Aug 15, 2016 1:59 pm
by Amfora
I'm sorry, I don't understand... Do you mean about Source SDK from the Steam(concretely smdimport.mel) or plugin to Blender(import_smd.py)? I didn't find the Open Asset viever, neither Asset viever. Open Asset open the smd, but doesn't export in this format :(