3d ripper dx UV Fix lord of the rings conquest
Posted: Wed Aug 10, 2016 8:02 pm
Hello guys,
i'm new on this forum, and i just tried for a couple of days to rip a model from a game (lord of the rings conquest).
But when i import .obj file on blender, the UV coordinates are really messy.
How can i fix that? (i also import .3dr in 3ds max 2009 and have the same problem).
Thanks!
i'm new on this forum, and i just tried for a couple of days to rip a model from a game (lord of the rings conquest).
But when i import .obj file on blender, the UV coordinates are really messy.
How can i fix that? (i also import .3dr in 3ds max 2009 and have the same problem).
Thanks!