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3d ripper dx UV Fix lord of the rings conquest

Posted: Wed Aug 10, 2016 8:02 pm
by merde10
Hello guys,

i'm new on this forum, and i just tried for a couple of days to rip a model from a game (lord of the rings conquest).

But when i import .obj file on blender, the UV coordinates are really messy.

How can i fix that? (i also import .3dr in 3ds max 2009 and have the same problem).

Thanks!