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Castle of Illusion Font Texture .dat file (PS3)
Posted: Tue Jul 12, 2016 11:23 am
by TheStageMaker
Hello everyone. I'm trying to open the texture to edit the font file of the game castle of illusion PS3 version, which seems to be a dds file dxt 5 with alpha channel and mip maps, but should be otherwise. Could someone check for me, thanks.
dat file (PS3)
dds file (PC)
Re: Castle of Illusion Font Texture .dat file (PS3)
Posted: Wed Jul 13, 2016 1:06 am
by Acewell
Yeah they look the the same to me, both dxt5 2048x2048 texture data, just the ps3 dat file has a custom header.
you might could jst edit the pc texture and copy the header from the ps3 file and overwrite the pc header with it.
Re: Castle of Illusion Font Texture .dat file (PS3)
Posted: Sat Jul 16, 2016 4:03 am
by TheStageMaker
AceWell wrote:Yeah they look the the same to me, both dxt5 2048x2048 texture data, just the ps3 dat file has a custom header.
you might could jst edit the pc texture and copy the header from the ps3 file and overwrite the pc header with it.
OK, I'll make the changes that you indicated.
Thanks