I've used it to pin point the heroes, which was an awesome help,
I really like this model, the drop ship and all the obj's combined look just awesome, I did this via a script I wrote in max
T.
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Overwatch Models/Textures
- TaylorMouse
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Re: Overwatch Models/Textures
Yeah, this ship is the biggest model in the game. Number 00002DDC if anyone wants to extract it now. My skeleton tool that I posted a week ago does it in one Xnalara file. Though this ship has no bones.
While this bus does. (model 00001946)
While this bus does. (model 00001946)
- TaylorMouse
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Re: Overwatch Models/Textures
Yeah, Blizzard really did a good one on these
Btw, I extracted all of the models, but noticed that my files nbrs are longer, for example
-> Hero Genji First Person Arms
How can that be ?
T.
Btw, I extracted all of the models, but noticed that my files nbrs are longer, for example
Code: Select all
0000000009F8
How can that be ?
T.
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Re: Overwatch Models/Textures
That doesn't matter. I Just removed first 0000's. You can also remove 00000000, because they never go up 4 digits.TaylorMouse wrote:Btw, I extracted all of the models, but noticed that my files nbrs are longer
- TaylorMouse
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Re: Overwatch Models/Textures
Btw, I have a couple of files where there is not "physical" meshes, any idea what they are ?
a few examples:
000000000213
000000000322
00000000085D
00000000085E
0000000008CE
0000000009B8
Just wondering, don't break your head on it
T.
a few examples:
000000000213
000000000322
00000000085D
00000000085E
0000000008CE
0000000009B8
Just wondering, don't break your head on it
T.
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Re: Overwatch Models/Textures
What do you mean? They are no different than others. This is for example your 0322:TaylorMouse wrote:Btw, I have a couple of files where there is not "physical" meshes, any idea what they are ?
- TaylorMouse
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Re: Overwatch Models/Textures
Damn, you are right, the model viewer draw distance was not set far enough so I did not see it !!
THnx ( again :p )
T.
THnx ( again :p )
T.
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Re: Overwatch Models/Textures
Okey.
Pls share to extracter or viewer/converter program.
Thx
Pls share to extracter or viewer/converter program.
Thx
daemon1 wrote:What news you expect? All models and textures are extracted.
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Re: Overwatch Models/Textures
Scroll up to the start of this thread. In my first messages i posted all the links! It was a month agotathannibal wrote:Okey.
Pls share to extracter or viewer/converter program.
Thx
daemon1 wrote:What news you expect? All models and textures are extracted.
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Re: Overwatch Models/Textures
Any chance someone can grab the models for the Halloween skins and put them up in fbx?
- TaylorMouse
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Re: Overwatch Models/Textures
A long time has passed, but it payed up!!
Here you go
Model AND animation import for 3D Studio Max
https://www.youtube.com/watch?v=ljOBb1ggLDE
Hope you like it!
T.
Here you go
Model AND animation import for 3D Studio Max
https://www.youtube.com/watch?v=ljOBb1ggLDE
Hope you like it!
T.