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Weird .SKI file

Posted: Wed Dec 30, 2015 4:34 am
by Humble
Hi,

I've found a challenging .SKI file today that I can't seem to find a way to import to either 3Dsmax or Blender (or any other program).

I know you guys are the best with challenges like this, so here we go:

- Tried Zaramot's importer, but got "-- unable to convert: undefined to type: Integer" (link toZaramot's viewtopic.php?f=16&t=11539)
- Tried some importing scripts for blender, but failed as well

Thanks for you time guys!

Cheers!!

Re: Weird .SKI file ... a challenge for the best

Posted: Wed Dec 30, 2015 5:41 am
by Acewell
first submesh is part of a head and the UVs looked flipped on Y
Image

h2o file

Code: Select all

0x97E2 3384
Vb1
48 40
0x4E2 784
020000
0x0 255
:D

Re: Weird .SKI file ... a challenge for the best

Posted: Wed Dec 30, 2015 11:55 am
by killercracker
I'm nowhere near the best, but I was able to whip this up.

Re: Weird .SKI file ... a challenge for the best

Posted: Wed Dec 30, 2015 12:50 pm
by Humble
Killercracker don't be so humble (let the humbleness to me :mrgreen: ), you are better than 99% of world population on scripts.

AceWell and killercracker, thank you a lot for your help guys.

Cheers :mrgreen:

Re: Weird .SKI file

Posted: Thu Dec 31, 2015 5:59 am
by CriticalError
many thanks for wonderful work, this is update script of Zaramoth or what?

Re: Weird .SKI file

Posted: Mon Oct 01, 2018 9:50 pm
by Drawing
sorry for necroposting.

Does anyone know from which game came that .ski model?

Re: Weird .SKI file

Posted: Sat Oct 06, 2018 4:21 am
by zaphiri
Perfect world, jade dynasty, cavaleiro do zodiacos, forsaken world.