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WWE Day of Reckoning - .TEX
Posted: Sun Jul 03, 2005 9:52 pm
by TheKidRocker
WWE Day of Reckoning - .TEX files
This is a Nintendo GameCube Game
I uploaded 1 sample files
Thanks for anyone giving it a try
Posted: Sun Jul 03, 2005 11:13 pm
by Mr.Mouse
Posted: Mon Jul 04, 2005 8:52 pm
by TheKidRocker
Awesome!
Thank you Mr Mouse!
But could u provide a bms file?
Or explain how to use the script to make a functional bms file?
cuz saving it as a bms via text editor doesnt work
Posted: Mon Jul 04, 2005 9:47 pm
by Mr.Mouse
Okay, I included it in the webupdate. Just choose to update it in MexCom. Should work.
Posted: Mon Jul 04, 2005 10:26 pm
by TheKidRocker
Great!
Thank you, i got it
But I get this error on any tex file, even the one i sent you
List file was empty, possible error in format
Posted: Mon Jul 04, 2005 10:30 pm
by Mr.Mouse
Hmmm....interesting .... Please try other formats.... Not just plugins, but also "standards" .
Posted: Tue Jul 05, 2005 8:19 am
by Mr.Mouse
I tried it on different computers, and it worked.
If all fails, try a reinstall of MultiEx Commander and then run the webupdate again.
Posted: Wed Jul 06, 2005 11:31 am
by TheKidRocker
Yeah reinstalling did it, great job!
The file extracting works fine, awesome
Sadly the files dont have any extension, so I have no clue how to open them
Posted: Wed Jul 06, 2005 12:51 pm
by KorNet
Open in HEX the editor a file and look its heading... It can a simple graphic file only without expansion.
Posted: Wed Jul 06, 2005 1:08 pm
by TheKidRocker
Here is what seems to be the header, but I dont know too much about headers to find out what format this is
Posted: Wed Jul 06, 2005 1:43 pm
by KorNet
Here is what seems to be the header, but I dont know too much about headers to find out what format this is
The heading is very similar on Targa Image (.TGA)