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Evolution engine sound convertor (Warframe, Darkness II,...)

Posted: Fri Dec 18, 2015 8:32 pm
by daemon1
Evolution engine sound convertor (for games like Warframe, Darkness II, Star Trek, Dark Sector...)

Tested with Darkness II, Star Trek, Warframe & Dark Sector, but may work with all other games.

How to use it:
- Extract all sound files to separate folders with "EvolutionUnpack" tool.
- Choose the game from the dropdown list
- Choose all 3 misc audio folders: H, B, F, those named like H.Misc, e.t.c
- choose an new empty folder for extracted sound.
- Click "convert all".
- Choose all 3 language audio folders: H, B, F, those named like H.Misc_en (for english), or your language
- choose another folder for extracted sound if you wish.
- Click "convert all".

Some files may be in .XWMA format. You can play those if you have proper codecs installed, otherwise use xWMAEncode.exe to convert those to WAV.

Important notes:
- No progress bar. Just wait for the end message.
- No error handling! Be careful.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Fri Dec 18, 2015 10:33 pm
by PredatorCZ
Well finally something.
Thank you.
I don't know if it works on Dark Sector, becouse it's older engine version.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sat Dec 19, 2015 8:19 am
by VladlenCry
Thank you very much for your program. But in a game Warframe is not work. Only erorr that does not occur, wait for a long time, and the extract folder is still empty.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sat Dec 19, 2015 8:20 am
by daemon1
VladlenCry wrote:Thank you very much for your program. But in a game Warframe is not work. Only erorr that does not occur, wait for a long time, and the extract folder is still empty.
Thanks for report. I will check that. For what games it DOES work?

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 9:32 am
by daemon1
New version. Now it extracts ALL the files from Darkness II properly.

If some files are still converted wrong, notify me. I'm gonna check the other evolution games next.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 12:47 pm
by daemon1
Tested with Star Trek. Worked flawlessly. All files here were PCM or ADPCM.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 1:50 pm
by daemon1
VladlenCry wrote:Thank you very much for your program. But in a game Warframe is not work. Only erorr that does not occur, wait for a long time, and the extract folder is still empty.
Can anyone send me some samples of .WAV files from H.misc cache? (Warframe)

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 2:34 pm
by VladlenCry
daemon1 wrote:Can anyone send me some samples of .WAV files from H.misc cache? (Warframe)
https://yadi.sk/d/GhnuoeOqmMMpG

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 2:56 pm
by daemon1
VladlenCry wrote:
daemon1 wrote:Can anyone send me some samples of .WAV files from H.misc cache? (Warframe)
https://yadi.sk/d/GhnuoeOqmMMpG
Ok, the format changed slightly. Is this from the latest version? I hope I won't have to make different tools for different version of one game.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 3:16 pm
by VladlenCry
Yes, the latest version. Every day there playing)))

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 3:30 pm
by daemon1
Updated. Warframe support.

You must choose the right game from the list or it will crash.

Now only need to check "dark sector". Is there any other games on this engine?

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 3:39 pm
by VladlenCry
daemon1 wrote:Updated. Warframe support.
Thank you very much.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Sun Dec 20, 2015 6:08 pm
by daemon1
PredatorCZ wrote:I don't know if it works on Dark Sector, becouse it's older engine version.
It seems all of the sounds in Dark Sector are just plain PCM WAV's. If that's the case, then nothing is needed for this game.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Mon Dec 21, 2015 4:57 pm
by daemon1
Please confirm if the tool is working or not. I need to be sure while I didn't forget how it all works. And then move on to other games.

Re: Evolution engine sound convertor (Warframe, Darkness II,

Posted: Mon Dec 21, 2015 5:14 pm
by VladlenCry
As for the game Warframe, managed to extract only the audio from folder Music: PCM, ADPCM (Again the layers, both the in Batman), XWMA.
For interest tried to extract audio from folder Sounds, but an error occurred, the program has not found the file "Sounds\Weapons\Corpus\CrpSplitLaser\CrpSplitLaserRetract3DC.wav" and extract stopped.