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Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Mon Jan 02, 2017 10:32 pm
by Paliha
>>In this case, you must update the filelist base in Projects folder.
ну да, только логер у тебя, если ты не забыл...)))
могу помочь унпакнуть *.exe, чтоб комфортней имена дёргать...))

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Mon Jan 02, 2017 11:14 pm
by Ekey
Paliha wrote:ну да, только логер у тебя, если ты не забыл...)))
Логгер я потер случайно, новый писать надо, но лениво.
Paliha wrote:могу помочь унпакнуть *.exe, чтоб комфортней имена дёргать...))
Зачем? Detours от мелкософта прекрасно работает, надо только знать RVA адрес хеш функции.

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Mon Jan 02, 2017 11:17 pm
by erik945
Хех, сколько русских собралось ;)

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Tue Jan 03, 2017 12:17 am
by HeliosAI
Ekey wrote:Unpacker doesn't works? I think that I can update tools if you can upload this files.
I'd like to send them to you but i can't write you a PM. I think posting public on Forum is not allowed or is it?

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Tue Jan 03, 2017 12:22 am
by Ekey
o0Crofty0o wrote:I'd like to send them to you but i can't write you a PM. I think posting public on Forum is not allowed or is it?
Just upload on mega. You can also send me PM in ZenHAX forums > http://zenhax.com

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Tue Jan 03, 2017 7:53 pm
by Ekey
Updated tools and project base for DLC's. > See below

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Tue Jan 03, 2017 8:43 pm
by erik945
Sorry, this link translate me to my account.
This is error?

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Tue Jan 03, 2017 9:19 pm
by volfin
erik945 wrote:Sorry, this link translate me to my account.
This is error?
Apparently the file can only be downloaded by account holders at Mega.

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Tue Jan 03, 2017 9:52 pm
by Ekey

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Tue Jan 03, 2017 10:05 pm
by erik945
Thank you!

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Wed Jan 04, 2017 8:34 am
by Paliha
Ekey wrote:Updated project base for DLC's. > See below
Super... :)

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Wed Jan 04, 2017 10:11 pm
by erik945
Can you add options to DRMdumer for extract all drm from a folder?
To avoid selecting them one by one.
Thank you.

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Thu Jan 05, 2017 10:37 am
by Paliha
erik945 wrote:Can you add options to DRMdumer for extract all drm from a folder?
To avoid selecting them one by one.
Thank you.
In drm, no resources. There is only a header specifying the type, and in which the container he is in a Packed form. So it will take a lot of time, and will require disk space, 2-3 times more than the distribution of the game.

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Thu Jan 05, 2017 6:15 pm
by erik945
Yes I know that.
For example, I need a weapons.
I choose all drm with mask "wp_*", copy them to a separate folder, and treat this whole folder.

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Posted: Thu Jan 05, 2017 7:41 pm
by volfin
if you want to run a program on every file in a folder, just use a batch file like:

Code: Select all

for %%a in (*.EXT) do YOUR_PROGRAM "%%a" "OUTFOLDER\%%a"
obviously change EXT to the extension of the file you want to work on, YOUR_PROGRAM to the program you want to run, and OUTFOLDER to the output folder it should save to (if the program supports that of course). can put your options on there too.