Page 1 of 1
Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Posted: Thu Sep 17, 2015 2:59 pm
by EIREXE
Hello there, I'm trying to extract the files from this game, I found some threads dating back to 2007 and one from 2009 that contained a tool that could uncompress extracted files, I have not found a way to extract the files though, which is very weird.
It seems to be split into two parts, the MASTER.DIR that contains file paths and probably where they are located and the MASTER.DAT that contains the actual content, since I can post the whole files, here are a few samples:
MASTER.DIR header and when file paths start:
http://i.imgur.com/dpmhTAy.png
http://i.imgur.com/LtnYgMl.png
MASTER.DAT
http://i.imgur.com/eqlhndp.png
Chances are the engine for this game could have been reused, anyone recognise this files?
Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Posted: Fri Sep 18, 2015 10:36 pm
by Mr.Mouse
You can always upload the files somewhere else and point here, OR use the FileCutter to upload snippets. Here are some options:
viewtopic.php?f=10&t=6747
Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Posted: Sat Sep 19, 2015 12:34 am
by EIREXE
Mr.Mouse wrote:You can always upload the files somewhere else and point here, OR use the FileCutter to upload snippets. Here are some options:
viewtopic.php?f=10&t=6747
The file is very big and contains all the game's assets, wouldn't that be warez?
Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Posted: Sat Sep 19, 2015 12:40 am
by OperateSystemP
EIREXE wrote:Mr.Mouse wrote:You can always upload the files somewhere else and point here, OR use the FileCutter to upload snippets. Here are some options:
viewtopic.php?f=10&t=6747
The file is very big and contains all the game's assets, wouldn't that be warez?
Warez is the entire game in a disc format. You can post files from the game as long as its not the entire game itself.
Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Posted: Sat Nov 14, 2015 1:17 pm
by EIREXE
OperateSystemP wrote:EIREXE wrote:Mr.Mouse wrote:You can always upload the files somewhere else and point here, OR use the FileCutter to upload snippets. Here are some options:
viewtopic.php?f=10&t=6747
The file is very big and contains all the game's assets, wouldn't that be warez?
Warez is the entire game in a disc format. You can post files from the game as long as its not the entire game itself.
Sorry for the terribly late answer, but here are the files:
https://mega.nz/#!CU1B1Qba!zSRUqwPa5hGU ... bwoYg21c2o
Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Posted: Sat Nov 14, 2015 2:18 pm
by Ekey
Code: Select all
# Shrek SuperSlam (GameCube) (DIR/DAT format)
# Written by Ekey (h4x0r)
# script for QuickBMS http://quickbms.aluigi.org
open FDDE "dat" 0
open FDDE "dir" 1
get DSIZE asize 1
endian big
for
if END_POS == DSIZE
cleanexit
endif
get ENTRY_OFFSET long 1
savepos TEMP 1
goto ENTRY_OFFSET 1
get OFFSET long 1
get SIZE long 1
get ZSIZE long 1
get NAME string 1
savepos END_POS 1
if ZSIZE == SIZE
log NAME OFFSET SIZE 0
else
#clog NAME OFFSET ZSIZE SIZE 0
log NAME OFFSET ZSIZE 0
endif
goto TEMP 1
next
Unknown compression method
Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Posted: Fri Nov 20, 2015 7:45 pm
by EIREXE
Ekey wrote:Code: Select all
# Shrek SuperSlam (GameCube) (DIR/DAT format)
# Written by Ekey (h4x0r)
# script for QuickBMS http://quickbms.aluigi.org
open FDDE "dat" 0
open FDDE "dir" 1
get DSIZE asize 1
endian big
for
if END_POS == DSIZE
cleanexit
endif
get ENTRY_OFFSET long 1
savepos TEMP 1
goto ENTRY_OFFSET 1
get OFFSET long 1
get SIZE long 1
get ZSIZE long 1
get NAME string 1
savepos END_POS 1
if ZSIZE == SIZE
log NAME OFFSET SIZE 0
else
#clog NAME OFFSET ZSIZE SIZE 0
log NAME OFFSET ZSIZE 0
endif
goto TEMP 1
next
Unknown compression method
Thanks!