Metal Slug 3 PS2 Port ".pak" files help
Posted: Sun Jul 26, 2015 8:38 pm
Hi Hello, I come from a distant part of the internet looking for some assistance.
So Metal Slug 3 was ported to the PS2. Kinda common knowledge. All the files are kept inside 6 ".afs" files (I'm able to extract these easily), but inside the AFS files are .pal, .pak, and .adx files (including a SND file.)
I'm able to play the ADX and SND files fine with PSound, but not do anything with the pak files. Most of them have a "CHRD" header, and seem to be compressed with various formats. Any help on how to decompress these?
Here's a Example file (and incidentally the one I'm most interested in as it's the biggest file inside the AFS archive):
https://www.dropbox.com/s/x7yn6bfb6yukr ... p.pak?dl=0
Anyone got any ideas on this?
So Metal Slug 3 was ported to the PS2. Kinda common knowledge. All the files are kept inside 6 ".afs" files (I'm able to extract these easily), but inside the AFS files are .pal, .pak, and .adx files (including a SND file.)
I'm able to play the ADX and SND files fine with PSound, but not do anything with the pak files. Most of them have a "CHRD" header, and seem to be compressed with various formats. Any help on how to decompress these?
Here's a Example file (and incidentally the one I'm most interested in as it's the biggest file inside the AFS archive):
https://www.dropbox.com/s/x7yn6bfb6yukr ... p.pak?dl=0
Anyone got any ideas on this?