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[Request] 3D Fitness Model

Posted: Wed Apr 15, 2015 3:00 am
by Modman69
Hi,

Yourself fitness is an older renderware engine exercise game from 2005 with a pretty good character model and great exercise animations!


I am trying to find a way to get the model and animations from this game into blender.
I tried the Noesis .dff importer, but it didn't work on this file.
I then opened the main character .dff model with a tool called rwanalyze found here:
http://www.steve-m.com/downloads/tools/rwanalyze/

..but I can't understand what to do with the info, so if anyone here can look at it, that would be great!

I was looking at this file https://www.mediafire.com/?4g7a3uwahmp58a9


There is also a PS2 version but that seems to be packed and probably extra work to get to the model and anims.

Re: [Request] 3D Fitness Model

Posted: Wed Apr 15, 2015 8:15 am
by shakotay2
Looks similar to DragonBall format.
MayaRoot_.JPG

Re: [Request] 3D Fitness Model

Posted: Wed Apr 15, 2015 8:51 am
by barti
Using The Hero's Renderware tools and Kam's MaxScript for GTA you can import the files into 3ds Max, albeit with no rigging. Also stuff like hair isn't positioned correctly.

Image

Re: [Request] 3D Fitness Model

Posted: Wed Apr 15, 2015 3:33 pm
by Modman69
thanks for the tool links!

They did work for the static model, so I applied the textures and manually positioned the hair in a quick and rough manner.

Image

This looks like the complete skeleton with position and rotation data?

Image

How can I make a rig from it?

Re: [Request] 3D Fitness Model

Posted: Wed Apr 15, 2015 4:07 pm
by Modman69
Hmmm, Looks like 3DObject Converter will import the models without the need for conversion!

Image

But still no Skeleton.