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Posted: Sun Jun 12, 2005 2:13 pm
by Rob Minion
What is needed to edit the blood files? Obviously they don't export as DDS files....

Posted: Sun Jun 12, 2005 2:34 pm
by CrazyChris
You have to Hex edit the RES files, just replace the first 20 bytes of each RES File with a DXT3 Header and edit them in Photoshop.
After you edited them just Hex edit the old header back and reimport them into the WAD file.

Posted: Mon Jun 13, 2005 12:22 am
by CrazyChris
I have been given a little Webspace and my own Modding Thread over at wrestlinggames.de Forum!

Currently there are six Mod ready to Download, complete with Pictures!

Heres the Link to the Thread:

http://www.wrestlinggamesboard.de/index ... opic=14181

Posted: Mon Jun 13, 2005 12:23 am
by Rob Minion
Hopefully .RES support will be added to WM21explorer. That would save A LOT of time. Even though WM21 has recived mixed reviews to say the least, if people can easily edit all of the game files I can see this game becoming a wrestling fan's best friend....

Posted: Mon Jun 13, 2005 12:39 am
by CrazyChris
If we could just import completly new files of any size into the WAD files, WrestleMania 21 would be busted WIDE open.

Posted: Mon Jun 13, 2005 12:43 am
by Rob Minion
Holy crap man, awesome mods! How did you do Euegene's jacket? It must have either been left in the game unused, or you edited the character model. The HHH is fantastic by the way, just awesome. May I make a few suggestions? Try to do Shawn Michaels from his Ironman match with Bret, or his WM14 match with Austin. That would be awesome. Mankind with his classic brown attire would be cool too. Or even the new ECW Duldey's. So many possibilities....

Posted: Mon Jun 13, 2005 12:55 am
by CrazyChris
Thanks,

The Developers completed Eugenes Attire, even showed it in early movies of the game, but refered to "eugene.k" and not "eugene_entrance.k" in the "chractertable.xml" as entrance Model.


Tommorow I will start on Batistas new Attire and maybe Music, and after that I will make new HBK Outfits.

Posted: Mon Jun 13, 2005 2:29 am
by rockcamero
i have a ? how do u do this"You have to Hex edit the RES files, just replace the first 20 bytes of each RES File with a DXT3 Header and edit them in Photoshop.
After you edited them just Hex edit the old header back and reimport them into the WAD file." whats a dxt3 header?and can u send me those lita .k files?

Posted: Mon Jun 13, 2005 4:22 am
by Rob Minion
Here you go:

I use Hex Workshop, but any hex editor will do. Then paste this:

4444 5320 7C00 0000 0710 0800 0001 0000 0002 0000 0000 0200 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 2000 0000 0400 0000 4458 5434 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 0000 0000 0000 0000 0000 0000 0000 0000 0000

Over this:

0100 0400 0000 0000 0000 0000 290F 9108 0000 0000

Easy as pie really, these instructions are pretty simple, so pretty much everyone should be able to figure it out....

Oh and CrazyChris, the mods are great, but can I offer one tiny piece of advice? Try toning down the blood on the chest just a little bit. The blood on the face is perfect, but the chest is just a bit too much. Try to give it a more "dripping down" look rather than the "smeared on". Although I like the smearing, it's just a bit to much. No offense though, becuase IT IS awesome stuff. A lot better than I could do. Keep up the great work....

Posted: Mon Jun 13, 2005 5:03 am
by Hammer
Hey Chris, Your Mods are great.


But, how do you edit the .k files?


Also, I know how to import new titantrons if anybody wants to know how.

Posted: Mon Jun 13, 2005 10:57 am
by Rob Minion
Which file creates the shine effect on tights? I did a heel version of Orton with black and gold tights, but it has the standard blue shine to it. So it's black with a blue polish....

Posted: Mon Jun 13, 2005 3:29 pm
by rockcamero
how do u import new trons??

Posted: Mon Jun 13, 2005 4:38 pm
by Rob Minion
CrazyChris, I tried importing a new blood texture, but I get this message in WM21 explorer:

File is greater than size needed (After compression!)

The thing is, I've got the file size the EXACT same size as the original file. I don't see what is causing the problem and it SHOULD work as far as I can tell. I've included the file, please have a look at it. Maybe you will see some problem I overlooked....

Posted: Mon Jun 13, 2005 5:01 pm
by CrazyChris
This is a known Problem with certain RES files but I found a work araound:

Resize Image to 256x128 and save, reopen and resize it back to 512x256 and save it again, now it will import correctly.



Here is the Working RES File:

Posted: Mon Jun 13, 2005 6:53 pm
by rockcamero
i got a question? i soft modded my xbox but i have a problem with my music,,,where do i put custom soundtracks and what format? like what folder and stuff.