Page 1 of 1

Invizimals The Lost Kingdom [PS3]

Posted: Fri Feb 06, 2015 8:55 am
by lumekano
*.dat - Some Mesh File and Some Animation File

*.cxm - Bone File

I Hope Someone Can Import This Model.

Here:

http://www.mediafire.com/download/4nr75 ... otaur1.rar

Re: Invizimals The Lost Kingdom [PS3]

Posted: Tue Feb 17, 2015 12:12 pm
by Szkaradek123
Hi
Here is a model in blend format.

http://www.mediafire.com/download/xpd16 ... otaur1.zip

Re: Invizimals The Lost Kingdom [PS3]

Posted: Tue Feb 17, 2015 6:46 pm
by lumekano
Szkaradek123 wrote:Hi
Here is a model in blend format.

http://www.mediafire.com/download/xpd16 ... otaur1.zip
COOL, THX U SO MUCH.

So, There's script can Import Model With Texture File Or Maybe Soon , And What The Texture File.

I'm very interested For That.

Re: Invizimals The Lost Kingdom [PS3]

Posted: Wed Feb 18, 2015 6:40 am
by Szkaradek123
Hi
Here is an importer for meshes, skeleton and converter for images.
It requires Blender 249b and Python 2.6.6.
How use:
1.run Blender249.blend
In Blender Text Window press alt+p and select:
- dat files with size more than 1mb . It converts to dds.
For autotexturing, after converting check if it is diffuse map rename to 0.dds, if normal map rename to 1.dds
- dat files with size circle 300 kb - meshes with weighting
- dat files with size 4 kb - skeleton

Re: Invizimals The Lost Kingdom [PS3]

Posted: Wed Feb 18, 2015 5:00 pm
by lumekano
Szkaradek123 wrote:Hi
Here is an importer for meshes, skeleton and converter for images.
It requires Blender 249b and Python 2.6.6.
How use:
1.run Blender249.blend
In Blender Text Window press alt+p and select:
- dat files with size more than 1mb . It converts to dds.
For autotexturing, after converting check if it is diffuse map rename to 0.dds, if normal map rename to 1.dds
- dat files with size circle 300 kb - meshes with weighting
- dat files with size 4 kb - skeleton
Im So SO HAPPY

MANY THX

Re: Invizimals The Lost Kingdom [PS3]

Posted: Thu Feb 19, 2015 9:57 am
by raykingnihong
Hi Szkaradek123 ,Thank you very much for the great work, the script runs perfectly, the model is very cool