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Jade Empire (.RIM)

Posted: Wed May 18, 2005 7:53 pm
by Online_Dude
.rim lol

Posted: Mon May 23, 2005 11:06 am
by friendsofwatto
Here is the Game Extractor (Basic Version) plugin for this game. Unzip it into your plugins/ directory. If you use the full version of Game Extractor, send me an email and I will give you a plugin for the full version.

WATTO
[email protected]
http://www.watto.org

Posted: Mon May 23, 2005 11:17 am
by Mr.Mouse
And here I am thinking this is a forum where users post requests for MultiEx Commander. :huh:

Posted: Mon May 23, 2005 11:28 am
by friendsofwatto
Yeah sorry - i will try to do some scripts for these games too hey. Its just that I redirect all the Game Extractor requests to this forum too so I normally try to get my plugins out to them. I do realise that they are the MexCom forums though, thus the reason why I do try to do the mexcom scripts for the archives as well.

Sorry mate.

WATTO
[email protected]
http://www.watto.org

Posted: Mon May 23, 2005 11:37 am
by Mr.Mouse
friendsofwatto wrote:Yeah sorry - i will try to do some scripts for these games too hey. Its just that I redirect all the Game Extractor requests to this forum too so I normally try to get my plugins out to them. I do realise that they are the MexCom forums though, thus the reason why I do try to do the mexcom scripts for the archives as well.

Sorry mate.

WATTO
[email protected]
http://www.watto.org
No problem. Seeing as you redirect them. Perhaps we should consider a common forum. :D

Posted: Mon May 23, 2005 11:42 am
by friendsofwatto
Yeah well I always just redirect the people to the forums here because I figured that it would be better to have all requests on the one forums so we can both analyse and add support for the games - rather than me create my own forums for just Game Extractor.

Anyway, in terms of MexCom scripts, here is one for this game...

Code: Select all

ImpType Standard ;
GoTo 12 0 ;
Get FNum Long 0 ;
Get DirOff Long 0 ;
GoTo DirOff 0 ;
For n = 1 to FNum ;
SavePos FNJump 0 ;
Math FNJump += 24 ;
Get FN String 0 ;
GoTo FNJump 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Log FN FO FOO FS FSO ;
Next n ;

And as always, an attached compiled script. To use it, go to Tools --> Use Custom Script

WATTO
[email protected]
http://www.watto.org

Posted: Mon May 23, 2005 11:55 am
by Mr.Mouse
I understand. :wink: Thanks for the script, by the way. Soon this Run Custom Script option will become obsolete (well just to test a script perhaps) , and anyone can add the script immediately to the base MRF file from within the program.

Posted: Mon May 23, 2005 12:01 pm
by friendsofwatto
That will be a nice addition - can't wait :)

WATTO
[email protected]
http://www.watto.org

Posted: Mon May 23, 2005 1:51 pm
by Mr.Mouse
The script works,

apart from the Log statement. It's

Code: Select all

Log Filename FileOffset FileSize FileOffsetOffset FileSizeOffset ;
;)

So

Code: Select all

ImpType Standard ;
GoTo 12 0 ;
Get FNum Long 0 ;
Get DirOff Long 0 ;
GoTo DirOff 0 ;
For n = 1 To FNum ;
SavePos FNJump 0 ;
Math FNJump += 24 ;
Get FN String 0 ;
GoTo FNJump 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Log FN FO FS FOO FSO ;
Next n ;
Not too sure about the importation, as it seems this format uses padding of some kind.

It's available from Web update in MexCom.

Posted: Mon May 23, 2005 2:00 pm
by Captain
Nice rimjob :bahaha:

Sorry, I had to.

Posted: Mon May 23, 2005 11:48 pm
by friendsofwatto
Oops yeah, I usually don't have a problem with the Log statement - I was making the new script off an old one that didn't have it all filled in. Thanks for the fix.

WATTO
[email protected]
http://www.watto.org