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Big Hero 6: Bot Fight (Mobile) .43 and related files

Posted: Thu Nov 13, 2014 4:12 am
by Mystie
This game uses the Unity engine, and the models (what I think are the models) are in .43 format. When searching up the format on Google, I came across a thread on here that was discussing another Unity mobile game that uses this format (some kind of Fast & Furious game), and when I downloaded the 3DSMax plugin and used it on the Big Hero 6 models, it kept getting error messages.

Is there anything you guys could do to help me out?

Thanks in advance.

Re: Big Hero 6: Bot Fight (Mobile) .43 and related files

Posted: Thu Nov 13, 2014 12:34 pm
by Chipicao
viewtopic.php?f=16&t=11095
Look for Unity Importer

Re: Big Hero 6: Bot Fight (Mobile) .43 and related files

Posted: Thu Nov 13, 2014 7:21 pm
by Mystie
Thanks! That helped so much!

But now I'm having trouble trying to export the textures. I make it open the folder where the .pvr textures are stored, and nothing happens...

EDIT: Ignore that last part, I figured out a different way to export Unity textures.