Big Hero 6: Bot Fight (Mobile) .43 and related files
Posted: Thu Nov 13, 2014 4:12 am
This game uses the Unity engine, and the models (what I think are the models) are in .43 format. When searching up the format on Google, I came across a thread on here that was discussing another Unity mobile game that uses this format (some kind of Fast & Furious game), and when I downloaded the 3DSMax plugin and used it on the Big Hero 6 models, it kept getting error messages.
Is there anything you guys could do to help me out?
Thanks in advance.
Is there anything you guys could do to help me out?
Thanks in advance.