Re: Moonlight Blade MMO model import maxscript
Posted: Wed Mar 08, 2017 7:55 am
Hello!Can you update the maxscript?Now import max nothing
Thank you!zaramot wrote:I will take a look at samples you provided, thanks!
Script has been abandonedX3D wrote:Was the script updated or has it been abandoned?
Any info would be useful, so I can either keep or free up over 30gb of HD space
i ask for help, some good person from ukraine, Igor ZnagovanX3D wrote:Was the script updated or has it been abandoned?
Any info would be useful, so I can either keep or free up over 30gb of HD space
You dont need models from ring of elysim becouse thay not unique and low quality, trust mehaxxeren wrote:Would it be possible to rip the model from Ring of Elysium? I figured out that it powered by the same engine as moonlight blade, I've try to run the scripts available from this thread and it give me only mesh without uv. Here's sample file along with textures https://www.sendspace.com/file/zb46xl
understood. Could you extract this mesh with uv? I need only this one then I could remove the game data.rulik006 wrote:You dont need models from ring of elysim becouse thay not unique and low quality, trust mehaxxeren wrote:Would it be possible to rip the model from Ring of Elysium? I figured out that it powered by the same engine as moonlight blade, I've try to run the scripts available from this thread and it give me only mesh without uv. Here's sample file along with textures https://www.sendspace.com/file/zb46xl
I attached the converted file for you.haxxeren wrote:rulik006 wrote:haxxeren wrote:Would it be possible to rip the model from Ring of Elysium? I figured out that it powered by the same engine as moonlight blade, I've try to run the scripts available from this thread and it give me only mesh without uv. Here's sample file along with textures https://www.sendspace.com/file/zb46xl
rulik006 wrote:i ask for help, some good person from ukraine, Igor ZnagovanX3D wrote:Was the script updated or has it been abandoned?
Any info would be useful, so I can either keep or free up over 30gb of HD space
and he modified script , so now chance to open .dat higher
This script only for architecture&objectsphay008 wrote:rulik006 wrote:i ask for help, some good person from ukraine, Igor ZnagovanX3D wrote:Was the script updated or has it been abandoned?
Any info would be useful, so I can either keep or free up over 30gb of HD space
and he modified script , so now chance to open .dat higher
Thank you for the script~I found that I imported the dat file by using this script, it's not includ the bone~