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PC Age Of Wulin Online maxscrip

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lkw019
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Re: PC Age Of Wulin Online maxscrip

Post by lkw019 »

this xskt file
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lkw019
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Re: PC Age Of Wulin Online maxscrip

Post by lkw019 »

xskt
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screwthissite
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Re: PC Age Of Wulin Online maxscrip

Post by screwthissite »

How do you export animations?

I dont see the animations loading when I select the xskt files
meng880
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Re: PC Age Of Wulin Online maxscrip

Post by meng880 »

Thanks for the great spirit of sharing.
Using the tools developed by the authors, most of the models can be extracted successfully.
There was a problem with face extraction.
Hope to get help!Thank you very much!
PS: Use 3dMax 2014.
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usabdt
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Re: PC Age Of Wulin Online maxscrip

Post by usabdt »

meng880 wrote: Wed Mar 20, 2019 4:46 am Thanks for the great spirit of sharing.
Using the tools developed by the authors, most of the models can be extracted successfully.
There was a problem with face extraction.
Hope to get help!Thank you very much!
PS: Use 3dMax 2014.
How do you open Xmod without the XSKT file?
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benjamin77
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Re: PC Age Of Wulin Online maxscrip

Post by benjamin77 »

zaramot wrote: Thu Oct 09, 2014 12:57 pm Hi guys! Here's maxscript to import PC Age Of Wulin Online models with bones+weights (3ds max 2009-2012)

1. Run Age_Of_Wulin.ms
2. Select t_pose.xskt file (bones, it's importand to select t_pose file, since others are animation)
3. Select model file .xmod, you want to import

Done!

P.S. Report bugs, this one will require a lot of testing. I don't have the game, so I tested only a few models provided by user (thanks for that)

Image
hi brother
How to open xskt file with max, can I import animation?
kouka315
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Re: PC Age Of Wulin Online maxscrip

Post by kouka315 »

How do you open Xmod without the XSKT file?
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