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Re: PC Age Of Wulin Online maxscrip

Posted: Thu Nov 27, 2014 8:58 am
by lkw019
this xskt file

Re: PC Age Of Wulin Online maxscrip

Posted: Thu Nov 27, 2014 8:59 am
by lkw019
xskt

Re: PC Age Of Wulin Online maxscrip

Posted: Thu Dec 04, 2014 1:37 am
by screwthissite
How do you export animations?

I dont see the animations loading when I select the xskt files

Re: PC Age Of Wulin Online maxscrip

Posted: Wed Mar 20, 2019 4:46 am
by meng880
Thanks for the great spirit of sharing.
Using the tools developed by the authors, most of the models can be extracted successfully.
There was a problem with face extraction.
Hope to get help!Thank you very much!
PS: Use 3dMax 2014.

Re: PC Age Of Wulin Online maxscrip

Posted: Wed Apr 03, 2019 8:31 pm
by usabdt
meng880 wrote: Wed Mar 20, 2019 4:46 am Thanks for the great spirit of sharing.
Using the tools developed by the authors, most of the models can be extracted successfully.
There was a problem with face extraction.
Hope to get help!Thank you very much!
PS: Use 3dMax 2014.
How do you open Xmod without the XSKT file?

Re: PC Age Of Wulin Online maxscrip

Posted: Thu Jan 14, 2021 4:50 am
by benjamin77
zaramot wrote: Thu Oct 09, 2014 12:57 pm Hi guys! Here's maxscript to import PC Age Of Wulin Online models with bones+weights (3ds max 2009-2012)

1. Run Age_Of_Wulin.ms
2. Select t_pose.xskt file (bones, it's importand to select t_pose file, since others are animation)
3. Select model file .xmod, you want to import

Done!

P.S. Report bugs, this one will require a lot of testing. I don't have the game, so I tested only a few models provided by user (thanks for that)

Image
hi brother
How to open xskt file with max, can I import animation?

Re: PC Age Of Wulin Online maxscrip

Posted: Sat Mar 27, 2021 12:08 pm
by kouka315
How do you open Xmod without the XSKT file?