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Re: PC Age Of Wulin Online maxscrip
Posted: Thu Nov 27, 2014 8:58 am
by lkw019
this xskt file
Re: PC Age Of Wulin Online maxscrip
Posted: Thu Nov 27, 2014 8:59 am
by lkw019
xskt
Re: PC Age Of Wulin Online maxscrip
Posted: Thu Dec 04, 2014 1:37 am
by screwthissite
How do you export animations?
I dont see the animations loading when I select the xskt files
Re: PC Age Of Wulin Online maxscrip
Posted: Wed Mar 20, 2019 4:46 am
by meng880
Thanks for the great spirit of sharing.
Using the tools developed by the authors, most of the models can be extracted successfully.
There was a problem with face extraction.
Hope to get help!Thank you very much!
PS: Use 3dMax 2014.
Re: PC Age Of Wulin Online maxscrip
Posted: Wed Apr 03, 2019 8:31 pm
by usabdt
meng880 wrote: ↑Wed Mar 20, 2019 4:46 am
Thanks for the great spirit of sharing.
Using the tools developed by the authors, most of the models can be extracted successfully.
There was a problem with face extraction.
Hope to get help!Thank you very much!
PS: Use 3dMax 2014.
How do you open Xmod without the XSKT file?
Re: PC Age Of Wulin Online maxscrip
Posted: Thu Jan 14, 2021 4:50 am
by benjamin77
zaramot wrote: ↑Thu Oct 09, 2014 12:57 pm
Hi guys! Here's maxscript to import PC Age Of Wulin Online models with bones+weights (3ds max 2009-2012)
1. Run Age_Of_Wulin.ms
2. Select t_pose.xskt file (bones, it's importand to select t_pose file, since others are animation)
3. Select model file
.xmod, you want to import
Done!
P.S. Report bugs, this one will require a lot of testing. I don't have the game, so I tested only a few models provided by user (thanks for that)
hi brother
How to open xskt file with max, can I import animation?
Re: PC Age Of Wulin Online maxscrip
Posted: Sat Mar 27, 2021 12:08 pm
by kouka315
How do you open Xmod without the XSKT file?