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Unity Studio

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Slandey
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Re: Unity Studio beta

Post by Slandey »

Hey, please add a function to export meshes.

This is already possible with DisUnity, but it has no preview, it cant just extract everything or nothing.

Thanks in advance!
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spider91
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Re: Unity Studio beta

Post by spider91 »

Nice work. Can you add extraction by type of file? For example i need only music and it seems there is no option to extraxt only wav/ogg files.
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Re: Unity Studio beta

Post by Chipicao »

@Slandey It is planned, unfortunately time is not on my side

@sfc123 You can sort by type and then do a shift+click selection
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MiRiKan
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Re: Unity Studio beta

Post by MiRiKan »

Hey,
I think something changed at Unity5 :(
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Slandey
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Re: Unity Studio beta

Post by Slandey »

MiRiKan wrote:Hey,
I think something changed at Unity5 :(
What do you mean? The way the assets are compiled?
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Re: Unity Studio beta

Post by MiRiKan »

Slandey wrote:
MiRiKan wrote:Hey,
I think something changed at Unity5 :(
What do you mean? The way the assets are compiled?
Yes, a little changed at Unity5: http://aluigi.altervista.org/papers/bms/unity.bms
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Slandey
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Re: Unity Studio beta

Post by Slandey »

MiRiKan wrote:Hey,
I think something changed at Unity5 :(

Yes, a little changed at Unity5: http://aluigi.altervista.org/papers/bms/unity.bms
The new version has a name... "Oxe".
The older versions have just numbers:
# It supports the following versions and probably others:
# 6 used in Unity ??? (probably 2.x)
# 8 used in Unity 3.x
# 9 used in Unity 4.x
# 0xe used in Unity 5.x
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Re: Unity Studio beta

Post by Csimbi »

Interesting choice, lol
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Re: Unity Studio beta

Post by Chipicao »

0xe is the number 14 so that's not really a change :)

I already knew this plus many more complex changes, but unfortunately I have stopped working on this for lack of time.
I hope to resume when Unity 5 final is released.
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Re: Unity Studio beta

Post by D1g1K1d »

great job! looks like a fantastic app and i'm excited to play with it,
but i seem to be having the same problem as glcat on the first page-
i'm on XP thru parallels desktop on my mac (the apps on this site are the only thing i use windows for lol),
and the app simply refuses to open.
i took the advice you gave glcat and double checked .NET 4.0 was installed.
it was. even removed it, then reinstalled just to be sure. still a no-go :-\
are there any other system dependancies, or thoughts you might have on how to get it to open?
thanks so much in advance for any help you can offer :D
TRDaz
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Re: Unity Studio beta

Post by TRDaz »

Hey!
I've come across a game that is powered by Unity (I saw this by checking the apk file, it had Unity assets that were openable with Unity Studio), however the main model files are downloaded once the game loads, it's a bit of a pain to find the files and I'm not even sure if I've got the correct ones because these files won't load in Unity Studio. Would anyone take a look and see if these are actually Unity files? I'm not sure if they are encrypted or not.. I'd really love to get the models from the game. (The game is One Piece Dance Battle if you would like to know)
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Re: Unity Studio beta

Post by rayleigh »

he what about unity 5.x ??
I dont work
And the script with bms dont realy working mean what in the fuckii ng hell extports .script files ??????????? :evil: :evil: :evil: :evil: :evil: :evil: :evil:
LinkofHyrule89
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Re: Unity Studio beta

Post by LinkofHyrule89 »

I was hoping this would work for opening asset files from Shroud of the Avatar (download) but it doesn't seem to want to work when I try to open resources.assets is there anyway you can update it to work with the new unity 5 format? It would be amazing if you could I'm trying to get the images for a wiki. If could open source this project it would make it easier for community members to help fix it when it breaks thanks for your time :P
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Re: Unity Studio beta

Post by Chipicao »

I finally have some free time to get back to this project.
Unity Studio 0.4.6.9 released: https://app.box.com/UnityStudio

New features:
- compatibility with Unity up to 4.6.9
- 3D object export to FBX
- minor interface tweaks
- code cleanup and optimization

Planned for next release:
- Unity 5 support
- Collada DAE export
- PVR texture preview and conversion
Please post any requests or issues with my tools in the appropriate topics.
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Re: Unity Studio beta

Post by Csimbi »

Yippie, great, thanks!
Looking forward to Unity 5 - not so many stuff comes on Unity 4 anymore.
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