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Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Mon Mar 19, 2018 10:29 pm
by RandomTBush
AceWell wrote:
RandomTBush wrote:.... for the textures you'll need to use the respective QuickBMS script for the D3DTX-to-DDS first, chrrox's DDS-to-GNF script after and finally Noesis to convert the GNFs to PNG. Long process, but it's worth it ....
i could probably help you refine this process to just opening the d3dtx with Noesis and reading the needed info then
building the gnf header on the fly and finally display it all in one step, but i need to see some of those samples. :D
I've got it covered, don't worry. I'm just gonna re-purpose the Crash N-Sane Trilogy texture script I wrote for those. :P

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Mon Mar 19, 2018 11:50 pm
by Acewell
okay, i'm not worried, i'm still going to do it for fun though, so if anyone
has some PS4 "Back to the Future" *.d3dtx samples please upload them. :D

edit
okay i got samples, i will post the Noesis script in a new thread when done. :D

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Fri Mar 23, 2018 6:43 pm
by Kaizo
@RandomTBush I wish it was as simple as it was for MCSM s1, you just use uMod and select textutes.
My confusion is what is what in the dds file (what body part is what body part) and what files to use and how to reimport them

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Sun Apr 01, 2018 12:19 pm
by PixelBoyZ69
How to fix the mouth?

Image

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Sat Apr 07, 2018 7:55 pm
by Kaizo
Any update @RandomTBush?

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Fri Apr 20, 2018 8:39 pm
by Kaizo
@RandomTBush, Do you by chance have any update? Also, If you can add me on discord. Kaizo#9322

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Sun Apr 22, 2018 2:12 pm
by FlareRC
Hi there. I'm pretty much of a noob. But is it possible to import adv dds to adv models?

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Sat May 19, 2018 9:56 pm
by Kaizo
Anyone have any update? I have the dds file retextured and ready to be imported, just no idea how.

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Thu Jul 26, 2018 2:14 pm
by meganmi
Hey RTB! I have some .d3dtx samples from the Remastered Collection, hopefully you'd check them out. The models are fine as they're the same format as Batman:TEW (Season 2). :D

D3DTX Samples

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Thu Aug 09, 2018 5:13 pm
by Zombieali2000
Heres some mesh files from the Finale season of the Walking dead on PC.
https://mega.nz/#!N65G0AoA!e_rMdpSWiMA9 ... kZGNMdc0DU

None of the current scripts open these. Textures convert fine though with the Batman season 2 script.

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Thu Aug 09, 2018 5:53 pm
by RandomTBush
Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi posted. Heck, I should look into revising all of my texture scripts in general, since I never implemented mipmap support and such.

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Thu Aug 09, 2018 6:30 pm
by Zombieali2000
RandomTBush wrote:Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi posted. Heck, I should look into revising all of my texture scripts in general, since I never implemented mipmap support and such.
Ah okay! Good to hear!
Hopefully you get a script update soon! Cant wait to rip these models.

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Sat Aug 18, 2018 7:08 pm
by PixelBoyZ69
RandomTBush wrote:Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi posted. Heck, I should look into revising all of my texture scripts in general, since I never implemented mipmap support and such.
Yes, it's been confirmed that they're going to switch their engine to Unity.

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Sun Aug 19, 2018 2:21 am
by Tydeus
I dont suppose you ever figured out the textures for the later games did you? It would make those maps a whole lot easier to port if the textures were already applied :P

Re: Telltale Games "Almost-All-In-One" Model Importer

Posted: Mon Aug 27, 2018 7:20 pm
by Escope12
RandomTBush wrote:Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi posted. Heck, I should look into revising all of my texture scripts in general, since I never implemented mipmap support and such.
I wonder why they always change the format for their games? Don’t they sue the same engine?