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Crytek Importer (AION)

Posted: Sat Jun 28, 2014 4:12 am
by CriticalError
Hello guys, well after some days I begin test Crytek Importer of Takaro to import models of Aion into 3DS Max, ok everything going well but some issues in the script, when you import models in Max I got errors materials can't found, another thing is no work for all models, mayor part of models got error and no imported, about animations only load simple animations and no multi animations like all in one stored in .CAL, ok my question is if somebody can take a look into script to support models and animations, here I leave here script for 3ds max 9 and 2013, the cry importer plugin script work for all max as I test, the only thing change is .dlu files for different versions of max, so well I hope somebody can give a hand, ok here some samples, script and errors got, many thanks for support.

Image
Image
Set the following shaders for the given materials:
Material: [Drakanpolearm01] Sub-material: [] Shader: [AION_Char_Weapon]
Maxscript Listener

Image
-- Error occurred in createMaterial(); filename: C:\Program Files (x86)\Autodesk\3ds Max 9\Scripts\CryImporter\CryImporter-scenebuilder.ms; position: 22797
-- Frame:
-- count: undefined
-- mtl: TS_R012:Standard
-- si: (ShaderIdent material:"TS_R012" submaterial:"" Shader:"AION_Char_WeaponFlame" useOpacity:false)
-- submaterial: false
-- parentMatName: ""
-- slotNum: undefined
-- mtlChunk: (CryMaterialChunk header:(CryChunkHeader type:12 version:1863 fileOffset:436 chunkID:3) name:"TS_R012" shaderName:"AION_Char_WeaponFlame" surfaceName:"mat_default" type:1 alphaTest:0.0 children:#() Diffuse:(color 255 255 255) Specular:(color 0 0 0) ambient:(color 255 255 255) specularLevel:0.0 specularShininess:0.0 selfIllumination:0.0 opacity:1.0 texDiffuse:(CryTexture name:"objects\items\ts_r012.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texSpecular:(CryTexture name:"objects\items\r012_const.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texAmbient:(CryTexture name:"objects\items\r012_noise.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texOpacity:(CryTexture name:"objects\items\ts_r012_flamemask.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texBump:(CryTexture name:"textures\defaults\default_normalmap_ddn.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texGloss:(CryTexture name:"objects\items\default_items_illum.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texFilter:(CryTexture name:"objects\items\ts_r012_matid.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texReflection:(CryTexture name:"objects\items\ts_r012_sp.dds" type:1 flags:0 amount:0 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texSubSurface:undefined texDetail:undefined flags:64 dynamicBounce:0.0 dynamicStaticFriction:0.0 dynamicSlidingFriction:0.0)
-- called in x loop; filename: C:\Program Files (x86)\Autodesk\3ds Max 9\Scripts\CryImporter\CryImporter-scenebuilder.ms; position: 49302
-- Frame:
-- x: (CryMaterialChunk header:(CryChunkHeader type:12 version:1863 fileOffset:436 chunkID:3) name:"TS_R012" shaderName:"AION_Char_WeaponFlame" surfaceName:"mat_default" type:1 alphaTest:0.0 children:#() Diffuse:(color 255 255 255) Specular:(color 0 0 0) ambient:(color 255 255 255) specularLevel:0.0 specularShininess:0.0 selfIllumination:0.0 opacity:1.0 texDiffuse:(CryTexture name:"objects\items\ts_r012.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texSpecular:(CryTexture name:"objects\items\r012_const.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texAmbient:(CryTexture name:"objects\items\r012_noise.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texOpacity:(CryTexture name:"objects\items\ts_r012_flamemask.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texBump:(CryTexture name:"textures\defaults\default_normalmap_ddn.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texGloss:(CryTexture name:"objects\items\default_items_illum.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texFilter:(CryTexture name:"objects\items\ts_r012_matid.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texReflection:(CryTexture name:"objects\items\ts_r012_sp.dds" type:1 flags:0 amount:0 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texSubSurface:undefined texDetail:undefined flags:64 dynamicBounce:0.0 dynamicStaticFriction:0.0 dynamicSlidingFriction:0.0)
-- called in addGeom(); filename: C:\Program Files (x86)\Autodesk\3ds Max 9\Scripts\CryImporter\CryImporter-scenebuilder.ms; position: 49307
-- Frame:
-- s: undefined
-- geomChunkArchive: (CryChunkArchive meshChunks:#((CryMeshChunk header:(CryChunkHeader type:0 version:1860 fileOffset:3484 chunkID:5) hasBoneInfo:false hasVertexColors:false vertAnimID:-1 vertices:#((CryVertex pos:[2.00702e-005,-138.475,4.57845] normal:[0,-0.0526975,0.99861]), (CryVertex pos:[2.44288e-005,-167.341,-2.44101e-005] normal:[0,-0.148104,0.988972]), (CryVertex pos:[-14.3399,-91.8518,-7.57293e-006] normal:[-0.282581,0.250648,-0.925918]), (CryVertex pos:[-3.0736,-156.94,-2.20903e-005] normal:[-0.46231,-0.176507,0.868974]), (CryVertex pos:[-5.83518,-148.635,-2.02378e-005] normal:[-0.536051,-0.126941,0.834587]), (CryVertex pos:[2.30781e-005,-158.396,1.33959] normal:[0,-0.174371,0.98468]), (CryVertex pos:[-1.1336,-120.971,2.22501] normal:[-0.0130462,-0.0260515,0.999575]), (CryVertex pos:[-4.39083,-149.42,1.30417] normal:[-0.395103,-0.13596,0.90852]), (CryVertex pos:[-5.79904,-139.028,1.4843] normal:[-0.470549,-0.00261073,0.88237]), (CryVertex pos:[-8.37622,-141.165,-1.85717e-005] normal:[-0.40589,-0.138069,0.903432]), (CryVertex pos:[-12.033,-112.799,-1.2245e-005] normal:[-0.33548,-0.0366328,0.941335]), (CryVertex pos:[-6.59543,-110.251,2.43312] normal:[-0.0130462,-0.0260515,0.999575]), (CryVertex pos:[-3.22268,-100.845,2.72228] normal:[-0.629446,-0.0635168,0.774444]), (CryVertex pos:[1.4583e-006,-10.0525,4.64511] normal:[0,0.246096,0.969245]), (CryVertex pos:[-2.97879,-17.4296,2.51745] normal:[-0.624443,0.376851,0.684145]), (CryVertex pos:[-4.06087,-89.2056,2.61685] normal:[-0.381255,0.0229414,0.924185]), (CryVertex pos:[-6.87327,-70.9848,2.08229] normal:[-0.581116,0.00812889,0.81378]), (CryVertex pos:[-5.81363,-80.406,1.86959] normal:[-0.429704,-0.0536576,0.901374]), (CryVertex pos:[-3.43225,-50.5879,2.51614] normal:[-0.230307,-0.0864031,0.969274]), (CryVertex pos:[-2.81578,-46.3383,3.04143] normal:[-0.308388,0.07588,0.948229]), ...) faces:#((CryFace v0:0 v1:8 v2:7 matID:0 smoothGroup:2), (CryFace v0:7 v1:5 v2:0 matID:0 smoothGroup:2), (CryFace v0:37 v1:40 v2:15 matID:0 smoothGroup:2), (CryFace v0:15 v1:12 v2:37 matID:0 smoothGroup:2), (CryFace v0:4 v1:307 v2:309 matID:0 smoothGroup:1073741824), (CryFace v0:309 v1:9 v2:4 matID:0 smoothGroup:1073741824), (CryFace v0:6 v1:324 v2:11 matID:0 smoothGroup:134217728), (CryFace v0:303 v1:319 v2:141 matID:0 smoothGroup:-2147483648), (CryFace v0:5 v1:7 v2:3 matID:0 smoothGroup:2), (CryFace v0:3 v1:1 v2:5 matID:0 smoothGroup:2), (CryFace v0:0 v1:123 v2:124 matID:0 smoothGroup:2), (CryFace v0:124 v1:8 v2:0 matID:0 smoothGroup:2), (CryFace v0:310 v1:588 v2:120 matID:0 smoothGroup:536870912), (CryFace v0:308 v1:300 v2:297 matID:0 smoothGroup:-2147483648), (CryFace v0:36 v1:37 v2:12 matID:0 smoothGroup:2), (CryFace v0:12 v1:304 v2:36 matID:0 smoothGroup:2), (CryFace v0:325 v1:135 v2:128 matID:0 smoothGroup:131072), (CryFace v0:320 v1:598 v2:127 matID:0 smoothGroup:256), (CryFace v0:40 v1:43 v2:17 matID:0 smoothGroup:2), (CryFace v0:17 v1:15 v2:40 matID:0 smoothGroup:2), ...) texVertices:#([0.3421,0.383487,0], [0.216724,0.543961,0], [0.460396,0.232075,0], [0.00882988,0.810053,0], [0.420318,0.0109028,0], [0.0554032,0.692041,0], [0.0897638,0.595589,0], [0.0732546,0.727593,0], [0.332338,0.374443,0], [0.0974245,0.613228,0], [0.159281,0.507297,0], [0.12014,0.508427,0], [0.28906,0.219312,0], [0.359197,0.236286,0], [0.45803,0.173869,0], [0.578692,0.0806627,0], [0.53413,0.06054,0], [0.471866,0.00713498,0], [0.296609,0.848895,0], [0.413061,0.740302,0], ...) texFaces:#((CryTexFace t0:1 t1:10 t2:9), (CryTexFace t0:9 t1:7 t2:1), (CryTexFace t0:2 t1:15 t2:16), (CryTexFace t0:16 t1:14 t2:2), (CryTexFace t0:6 t1:9 t2:10), (CryTexFace t0:10 t1:11 t2:6), (CryTexFace t0:8 t1:14 t2:13), (CryTexFace t0:8 t1:13 t2:215), (CryTexFace t0:7 t1:9 t2:5), (CryTexFace t0:5 t1:3 t2:7), (CryTexFace t0:1 t1:192 t2:193), (CryTexFace t0:193 t1:10 t2:1), (CryTexFace t0:10 t1:193 t2:188), (CryTexFace t0:9 t1:6 t2:5), (CryTexFace t0:0 t1:2 t2:14), (CryTexFace t0:14 t1:8 t2:0), (CryTexFace t0:14 t1:208 t2:198), (CryTexFace t0:13 t1:198 t2:196), (CryTexFace t0:20 t1:23 t2:31), (CryTexFace t0:31 t1:29 t2:20), ...) Physique:#() vertexColors:#())) helperChunks:#((CryHelperChunk header:(CryChunkHeader type:1 version:1860 fileOffset:51108 chunkID:7) type:1 size:[11.9533,11.9533,11.9533]), (CryHelperChunk header:(CryChunkHeader type:1 version:1860 fileOffset:51360 chunkID:9) type:1 size:[11.9533,11.9533,11.9533])) vertAnimChunks:#() boneAnimChunks:#() boneNameListChunks:#() scenePropChunks:#() lightChunks:#() nodeChunks:#((CryNodeChunk header:(CryChunkHeader type:11 version:2083 fileOffset:208 chunkID:2) name:"TS_R012" objectID:5 parentID:-1 materialID:3 isGroupHead:false isGroupMember:true TransMatrix:(CryMatrix44 row1:[1,0,0,0] row2:[0,1,0,0] row3:[0,0,1,0] row4:[-1.90735e-006,0,-7.62939e-006,1]) position:[-1.90735e-006,0,-7.62939e-006] rotation:(quat 0 0 0 1) scale:[1,1,1] posCtrlID:"ffffffff" rotCtrlID:"ffffffff" scaleCtrlID:"ffffffff" property:"" childNodes:#(6, 8)), (CryNodeChunk header:(CryChunkHeader type:11 version:2083 fileOffset:50888 chunkID:6) name:"FX_Trail_End" objectID:7 parentID:2 materialID:-1 isGroupHead:false isGroupMember:true TransMatrix:(CryMatrix44 row1:[1,0,0,0] row2:[0,1,0,0] row3:[0,0,1,0] row4:[0.0150528,-25.575,0,1]) position:[0.0150528,-25.575,0] rotation:(quat 0 0 0 1) scale:[1,1,1] posCtrlID:"ffffffff" rotCtrlID:"ffffffff" scaleCtrlID:"ffffffff" property:"" childNodes:#()), (CryNodeChunk header:(CryChunkHeader type:11 version:2083 fileOffset:51140 chunkID:8) name:"FX_Trail_Front" objectID:9 parentID:2 materialID:-1 isGroupHead:false isGroupMember:true TransMatrix:(CryMatrix44 row1:[1,0,0,0] row2:[0,1,0,0] row3:[0,0,1,0] row4:[-0.188272,-166.853,0,1]) position:[-0.188272,-166.853,0] rotation:(quat 0 0 0 1) scale:[1,1,1] posCtrlID:"ffffffff" rotCtrlID:"ffffffff" scaleCtrlID:"ffffffff" property:"" childNodes:#())) materialChunks:#((CryMaterialChunk header:(CryChunkHeader type:12 version:1863 fileOffset:436 chunkID:3) name:"TS_R012" shaderName:"AION_Char_WeaponFlame" surfaceName:"mat_default" type:1 alphaTest:0.0 children:#() Diffuse:(color 255 255 255) Specular:(color 0 0 0) ambient:(color 255 255 255) specularLevel:0.0 specularShininess:0.0 selfIllumination:0.0 opacity:1.0 texDiffuse:(CryTexture name:"objects\items\ts_r012.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texSpecular:(CryTexture name:"objects\items\r012_const.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texAmbient:(CryTexture name:"objects\items\r012_noise.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texOpacity:(CryTexture name:"objects\items\ts_r012_flamemask.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texBump:(CryTexture name:"textures\defaults\default_normalmap_ddn.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texGloss:(CryTexture name:"objects\items\default_items_illum.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texFilter:(CryTexture name:"objects\items\ts_r012_matid.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texReflection:(CryTexture name:"objects\items\ts_r012_sp.dds" type:1 flags:0 amount:0 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texSubSurface:undefined texDetail:undefined flags:64 dynamicBounce:0.0 dynamicStaticFriction:0.0 dynamicSlidingFriction:0.0)) controllerChunks:#() timingChunks:#((CryTimingChunk header:(CryChunkHeader type:14 version:2328 fileOffset:140 chunkID:1) secsPerTick:0.000208333 ticksPerFrame:160 globalRange:(CryRange name:"GlobalRange" start:0 End:100) subRanges:#())) boneMeshChunks:#() boneLightBindingChunks:#() meshMorphTargetChunks:#() boneInitialPosChunks:#() sourceInfoChunks:#((CrySourceInfoChunk header:(CryChunkHeader type:19 version:0 fileOffset:20 chunkID:0) sourceFile:"D:\perforce\aion\aion_data\objects\items\max\2hand_sword\TS_Rare_export.max" date:"10/06/2010 10:51" user:"Administrator@AIONBUILD")) numChunks:9 geomFileName:"C:\Users\GAMEMASTER\Desktop\Aegir's Weapons [Interlude]\2Hand Sword\ts_r012.cgf" separatePhysicsMesh:false)
-- bApplyMorph: true
-- bSeeThrough: false
-- called in modelImport(); filename: C:\Program Files (x86)\Autodesk\3ds Max 9\Scripts\CryImporter\CryImporter.ms; position: 5231
-- Frame:
-- reader: (ChunkReader chunkArchive:(CryChunkArchive meshChunks:#((CryMeshChunk header:(CryChunkHeader type:0 version:1860 fileOffset:3484 chunkID:5) hasBoneInfo:false hasVertexColors:false vertAnimID:-1 vertices:#((CryVertex pos:[2.00702e-005,-138.475,4.57845] normal:[0,-0.0526975,0.99861]), (CryVertex pos:[2.44288e-005,-167.341,-2.44101e-005] normal:[0,-0.148104,0.988972]), (CryVertex pos:[-14.3399,-91.8518,-7.57293e-006] normal:[-0.282581,0.250648,-0.925918]), (CryVertex pos:[-3.0736,-156.94,-2.20903e-005] normal:[-0.46231,-0.176507,0.868974]), (CryVertex pos:[-5.83518,-148.635,-2.02378e-005] normal:[-0.536051,-0.126941,0.834587]), (CryVertex pos:[2.30781e-005,-158.396,1.33959] normal:[0,-0.174371,0.98468]), (CryVertex pos:[-1.1336,-120.971,2.22501] normal:[-0.0130462,-0.0260515,0.999575]), (CryVertex pos:[-4.39083,-149.42,1.30417] normal:[-0.395103,-0.13596,0.90852]), (CryVertex pos:[-5.79904,-139.028,1.4843] normal:[-0.470549,-0.00261073,0.88237]), (CryVertex pos:[-8.37622,-141.165,-1.85717e-005] normal:[-0.40589,-0.138069,0.903432]), (CryVertex pos:[-12.033,-112.799,-1.2245e-005] normal:[-0.33548,-0.0366328,0.941335]), (CryVertex pos:[-6.59543,-110.251,2.43312] normal:[-0.0130462,-0.0260515,0.999575]), (CryVertex pos:[-3.22268,-100.845,2.72228] normal:[-0.629446,-0.0635168,0.774444]), (CryVertex pos:[1.4583e-006,-10.0525,4.64511] normal:[0,0.246096,0.969245]), (CryVertex pos:[-2.97879,-17.4296,2.51745] normal:[-0.624443,0.376851,0.684145]), (CryVertex pos:[-4.06087,-89.2056,2.61685] normal:[-0.381255,0.0229414,0.924185]), (CryVertex pos:[-6.87327,-70.9848,2.08229] normal:[-0.581116,0.00812889,0.81378]), (CryVertex pos:[-5.81363,-80.406,1.86959] normal:[-0.429704,-0.0536576,0.901374]), (CryVertex pos:[-3.43225,-50.5879,2.51614] normal:[-0.230307,-0.0864031,0.969274]), (CryVertex pos:[-2.81578,-46.3383,3.04143] normal:[-0.308388,0.07588,0.948229]), ...) faces:#((CryFace v0:0 v1:8 v2:7 matID:0 smoothGroup:2), (CryFace v0:7 v1:5 v2:0 matID:0 smoothGroup:2), (CryFace v0:37 v1:40 v2:15 matID:0 smoothGroup:2), (CryFace v0:15 v1:12 v2:37 matID:0 smoothGroup:2), (CryFace v0:4 v1:307 v2:309 matID:0 smoothGroup:1073741824), (CryFace v0:309 v1:9 v2:4 matID:0 smoothGroup:1073741824), (CryFace v0:6 v1:324 v2:11 matID:0 smoothGroup:134217728), (CryFace v0:303 v1:319 v2:141 matID:0 smoothGroup:-2147483648), (CryFace v0:5 v1:7 v2:3 matID:0 smoothGroup:2), (CryFace v0:3 v1:1 v2:5 matID:0 smoothGroup:2), (CryFace v0:0 v1:123 v2:124 matID:0 smoothGroup:2), (CryFace v0:124 v1:8 v2:0 matID:0 smoothGroup:2), (CryFace v0:310 v1:588 v2:120 matID:0 smoothGroup:536870912), (CryFace v0:308 v1:300 v2:297 matID:0 smoothGroup:-2147483648), (CryFace v0:36 v1:37 v2:12 matID:0 smoothGroup:2), (CryFace v0:12 v1:304 v2:36 matID:0 smoothGroup:2), (CryFace v0:325 v1:135 v2:128 matID:0 smoothGroup:131072), (CryFace v0:320 v1:598 v2:127 matID:0 smoothGroup:256), (CryFace v0:40 v1:43 v2:17 matID:0 smoothGroup:2), (CryFace v0:17 v1:15 v2:40 matID:0 smoothGroup:2), ...) texVertices:#([0.3421,0.383487,0], [0.216724,0.543961,0], [0.460396,0.232075,0], [0.00882988,0.810053,0], [0.420318,0.0109028,0], [0.0554032,0.692041,0], [0.0897638,0.595589,0], [0.0732546,0.727593,0], [0.332338,0.374443,0], [0.0974245,0.613228,0], [0.159281,0.507297,0], [0.12014,0.508427,0], [0.28906,0.219312,0], [0.359197,0.236286,0], [0.45803,0.173869,0], [0.578692,0.0806627,0], [0.53413,0.06054,0], [0.471866,0.00713498,0], [0.296609,0.848895,0], [0.413061,0.740302,0], ...) texFaces:#((CryTexFace t0:1 t1:10 t2:9), (CryTexFace t0:9 t1:7 t2:1), (CryTexFace t0:2 t1:15 t2:16), (CryTexFace t0:16 t1:14 t2:2), (CryTexFace t0:6 t1:9 t2:10), (CryTexFace t0:10 t1:11 t2:6), (CryTexFace t0:8 t1:14 t2:13), (CryTexFace t0:8 t1:13 t2:215), (CryTexFace t0:7 t1:9 t2:5), (CryTexFace t0:5 t1:3 t2:7), (CryTexFace t0:1 t1:192 t2:193), (CryTexFace t0:193 t1:10 t2:1), (CryTexFace t0:10 t1:193 t2:188), (CryTexFace t0:9 t1:6 t2:5), (CryTexFace t0:0 t1:2 t2:14), (CryTexFace t0:14 t1:8 t2:0), (CryTexFace t0:14 t1:208 t2:198), (CryTexFace t0:13 t1:198 t2:196), (CryTexFace t0:20 t1:23 t2:31), (CryTexFace t0:31 t1:29 t2:20), ...) Physique:#() vertexColors:#())) helperChunks:#((CryHelperChunk header:(CryChunkHeader type:1 version:1860 fileOffset:51108 chunkID:7) type:1 size:[11.9533,11.9533,11.9533]), (CryHelperChunk header:(CryChunkHeader type:1 version:1860 fileOffset:51360 chunkID:9) type:1 size:[11.9533,11.9533,11.9533])) vertAnimChunks:#() boneAnimChunks:#() boneNameListChunks:#() scenePropChunks:#() lightChunks:#() nodeChunks:#((CryNodeChunk header:(CryChunkHeader type:11 version:2083 fileOffset:208 chunkID:2) name:"TS_R012" objectID:5 parentID:-1 materialID:3 isGroupHead:false isGroupMember:true TransMatrix:(CryMatrix44 row1:[1,0,0,0] row2:[0,1,0,0] row3:[0,0,1,0] row4:[-1.90735e-006,0,-7.62939e-006,1]) position:[-1.90735e-006,0,-7.62939e-006] rotation:(quat 0 0 0 1) scale:[1,1,1] posCtrlID:"ffffffff" rotCtrlID:"ffffffff" scaleCtrlID:"ffffffff" property:"" childNodes:#(6, 8)), (CryNodeChunk header:(CryChunkHeader type:11 version:2083 fileOffset:50888 chunkID:6) name:"FX_Trail_End" objectID:7 parentID:2 materialID:-1 isGroupHead:false isGroupMember:true TransMatrix:(CryMatrix44 row1:[1,0,0,0] row2:[0,1,0,0] row3:[0,0,1,0] row4:[0.0150528,-25.575,0,1]) position:[0.0150528,-25.575,0] rotation:(quat 0 0 0 1) scale:[1,1,1] posCtrlID:"ffffffff" rotCtrlID:"ffffffff" scaleCtrlID:"ffffffff" property:"" childNodes:#()), (CryNodeChunk header:(CryChunkHeader type:11 version:2083 fileOffset:51140 chunkID:8) name:"FX_Trail_Front" objectID:9 parentID:2 materialID:-1 isGroupHead:false isGroupMember:true TransMatrix:(CryMatrix44 row1:[1,0,0,0] row2:[0,1,0,0] row3:[0,0,1,0] row4:[-0.188272,-166.853,0,1]) position:[-0.188272,-166.853,0] rotation:(quat 0 0 0 1) scale:[1,1,1] posCtrlID:"ffffffff" rotCtrlID:"ffffffff" scaleCtrlID:"ffffffff" property:"" childNodes:#())) materialChunks:#((CryMaterialChunk header:(CryChunkHeader type:12 version:1863 fileOffset:436 chunkID:3) name:"TS_R012" shaderName:"AION_Char_WeaponFlame" surfaceName:"mat_default" type:1 alphaTest:0.0 children:#() Diffuse:(color 255 255 255) Specular:(color 0 0 0) ambient:(color 255 255 255) specularLevel:0.0 specularShininess:0.0 selfIllumination:0.0 opacity:1.0 texDiffuse:(CryTexture name:"objects\items\ts_r012.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texSpecular:(CryTexture name:"objects\items\r012_const.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texAmbient:(CryTexture name:"objects\items\r012_noise.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texOpacity:(CryTexture name:"objects\items\ts_r012_flamemask.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texBump:(CryTexture name:"textures\defaults\default_normalmap_ddn.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texGloss:(CryTexture name:"objects\items\default_items_illum.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texFilter:(CryTexture name:"objects\items\ts_r012_matid.dds" type:1 flags:0 amount:100 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texReflection:(CryTexture name:"objects\items\ts_r012_sp.dds" type:1 flags:0 amount:0 utile:true uMirror:false vtile:true vMirror:false nthframe:0 refSize:0 refBlur:0.0 uOffset:0.0 uscale:1.0 uRotation:0.0 vOffset:0.0 vScale:1.0 vRotation:0.0 wRotation:0.0 uOffsetCtrlID:"ffffffff" uScaleCtrlID:"ffffffff" uRotationCtrlID:"ffffffff" vOffsetCtrlID:"ffffffff" vScaleCtrlID:"ffffffff" vRotationCtrlID:"ffffffff" wRotationCtrlID:"ffffffff") texSubSurface:undefined texDetail:undefined flags:64 dynamicBounce:0.0 dynamicStaticFriction:0.0 dynamicSlidingFriction:0.0)) controllerChunks:#() timingChunks:#((CryTimingChunk header:(CryChunkHeader type:14 version:2328 fileOffset:140 chunkID:1) secsPerTick:0.000208333 ticksPerFrame:160 globalRange:(CryRange name:"GlobalRange" start:0 End:100) subRanges:#())) boneMeshChunks:#() boneLightBindingChunks:#() meshMorphTargetChunks:#() boneInitialPosChunks:#() sourceInfoChunks:#((CrySourceInfoChunk header:(CryChunkHeader type:19 version:0 fileOffset:20 chunkID:0) sourceFile:"D:\perforce\aion\aion_data\objects\items\max\2hand_sword\TS_Rare_export.max" date:"10/06/2010 10:51" user:"Administrator@AIONBUILD")) numChunks:9 geomFileName:"C:\Users\GAMEMASTER\Desktop\Aegir's Weapons [Interlude]\2Hand Sword\ts_r012.cgf" separatePhysicsMesh:false) log:log() bs:<BinStream:C:\Users\GAMEMASTER\Desktop\Aegir's Weapons [Interlude]\2Hand Sword\ts_r012.cgf> fs:<File:C:\Users\GAMEMASTER\Desktop\Aegir's Weapons [Interlude]\2Hand Sword\ts_r012.cgf>)
-- ret: OK
-- modelFilename: "C:\Users\GAMEMASTER\Desktop\Aegir's Weapons [Interlude]\2Hand Sword\ts_r012.cgf"
-- called in btnCgfImport.pressed(); filename: C:\Program Files (x86)\Autodesk\3ds Max 9\Scripts\CryImporter\CryImporter.ms; position: 3483
-- Frame:
>> MAXScript Rollout Handler Exception: -- Unknown property: "ambientMap" in TS_R012:Standard <<
Animation Import

Image
Image
Set the following shaders for the given materials:
Material: [Tauric] Sub-material: [] Shader: [AION_MON_Legacy]
Material: [s_nouvmap] Sub-material: [] Shader: [TBD]
-- Error occurred in x loop; filename: C:\Program Files (x86)\Autodesk\3ds Max 9\Scripts\CryImporter\CryImporter.ms; position: 8179
-- Frame:
-- x: (CAFRecord name:"nidle_001" path:"Monster\Tauric\Tauric_nidle_001_loop.caf" startFrame:undefined endFrame:undefined)
-- ret: undefined
-- tempChunkArchive: undefined
-- path: undefined
-- r: undefined
-- called in calImport(); filename: C:\Program Files (x86)\Autodesk\3ds Max 9\Scripts\CryImporter\CryImporter.ms; position: 8940
-- Frame:
-- reader: (CALReader STATE_STARTLINE:0 STATE_GETNAME:1 STATE_GETEQUALS:2 STATE_GETPATH:3 state:1 animList:#((CAFRecord name:"nidle_001" path:"Monster\Tauric\Tauric_nidle_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nidle_002" path:"Monster\Tauric\Tauric_nidle_002_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nwalk_001" path:"Monster\Tauric\Tauric_nwalk_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nrun_001" path:"Monster\Tauric\Tauric_crun_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"ndamage_001" path:"Monster\Tauric\Tauric_cdamage_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nsdamage_001" path:"Monster\Tauric\Tauric_cdamage_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"csdamage_noweapon_001" path:"Monster\Tauric\Tauric_cdamage_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nstumble_001" path:"Monster\Tauric\Tauric_cstumble_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nstumble_start_001" path:"Monster\Tauric\Tauric_cstumble_start_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nstumble_end_001" path:"Monster\Tauric\Tauric_cstumble_end_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cstumble_noweapon_001" path:"Monster\Tauric\Tauric_cstumble_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cstumble_start_noweapon_001" path:"Monster\Tauric\Tauric_cstumble_start_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cstumble_end_noweapon_001" path:"Monster\Tauric\Tauric_cstumble_end_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"naerial_001" path:"Monster\Tauric\Tauric_caerial_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"caerial_noweapon_001" path:"Monster\Tauric\Tauric_caerial_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cidle_noweapon_001" path:"Monster\Tauric\Tauric_cidle_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cwalk_noweapon_001" path:"Monster\Tauric\Tauric_crun_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"crun_noweapon_001" path:"Monster\Tauric\Tauric_crun_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cdie_noweapon_001" path:"Monster\Tauric\Tauric_cdie_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cdamage_noweapon_001" path:"Monster\Tauric\Tauric_cdamage_noweapon_001.caf" startFrame:undefined endFrame:undefined), ...) currentCAF:(CAFRecord name:undefined path:"" startFrame:undefined endFrame:undefined))
-- s: undefined
-- ret: OK
-- animFilename: "C:\Users\GAMEMASTER\Desktop\Monsters\tauric\tauric.cal"
-- list: #((CAFRecord name:"nidle_001" path:"Monster\Tauric\Tauric_nidle_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nidle_002" path:"Monster\Tauric\Tauric_nidle_002_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nwalk_001" path:"Monster\Tauric\Tauric_nwalk_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nrun_001" path:"Monster\Tauric\Tauric_crun_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"ndamage_001" path:"Monster\Tauric\Tauric_cdamage_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nsdamage_001" path:"Monster\Tauric\Tauric_cdamage_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"csdamage_noweapon_001" path:"Monster\Tauric\Tauric_cdamage_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nstumble_001" path:"Monster\Tauric\Tauric_cstumble_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nstumble_start_001" path:"Monster\Tauric\Tauric_cstumble_start_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"nstumble_end_001" path:"Monster\Tauric\Tauric_cstumble_end_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cstumble_noweapon_001" path:"Monster\Tauric\Tauric_cstumble_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cstumble_start_noweapon_001" path:"Monster\Tauric\Tauric_cstumble_start_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cstumble_end_noweapon_001" path:"Monster\Tauric\Tauric_cstumble_end_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"naerial_001" path:"Monster\Tauric\Tauric_caerial_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"caerial_noweapon_001" path:"Monster\Tauric\Tauric_caerial_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cidle_noweapon_001" path:"Monster\Tauric\Tauric_cidle_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cwalk_noweapon_001" path:"Monster\Tauric\Tauric_crun_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"crun_noweapon_001" path:"Monster\Tauric\Tauric_crun_noweapon_001_loop.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cdie_noweapon_001" path:"Monster\Tauric\Tauric_cdie_noweapon_001.caf" startFrame:undefined endFrame:undefined), (CAFRecord name:"cdamage_noweapon_001" path:"Monster\Tauric\Tauric_cdamage_noweapon_001.caf" startFrame:undefined endFrame:undefined), ...)
-- called in btnCalImport.pressed(); filename: C:\Program Files (x86)\Autodesk\3ds Max 9\Scripts\CryImporter\CryImporter.ms; position: 3785
-- Frame:
>> MAXScript Rollout Handler Exception: -- Unable to convert: undefined to type: String <<
https://www.dropbox.com/s/tny6sn06vtd52 ... %20AION.7z
https://www.dropbox.com/s/cysop157e7bg0 ... xporter.7z

Re: Crytek Importer (AION)

Posted: Sat Jun 28, 2014 4:18 am
by Darko
There's a noesis plugin supporting cryengine model format:

http://oasis.xentax.com/index.php?content=plugins

Re: Crytek Importer (AION)

Posted: Sat Jun 28, 2014 6:34 am
by Rimbros
Ok, i read the readme .txt inside of importer and i found and test how this works u need set the path and put all textures in single folder.
I made this folder C:\MyAssets\Objects\Textures
Then i put all the model textures (not folders) inside of this folder, import the model and texture its loaded.

4.1 Base Asset Path

Since CGF/CGA files contain texture paths as relative paths, it must be supplied with an absolute
base path to use in order to find the correct textures to apply to meshes. For this to work
properly, the user must extract some of the FarCry PAK files so that the necessary textures can be
located by the Importer. Typically, extraction of textures.pak and objects.pak is sufficient. Once
you do this, you should have a directory tree like the following:

C:\ --- MyAssets --- Objects
\--- Textures

In this case your base path will be "C:\MyAssets".

NOTE: The Crytek Exporter exports texture paths by removing the first directory name, and then
keeping the rest, so for example, the texture "C:\MyAssets\Textures\foo.dds" is exported as
"Textures\foo.dds". Because of this, you should set up your directory structure so that there is
only one directory above the Object and Texture directory level, or else your models will probably
not work properly inside FarCry or the Sandbox.

P.D
Then only thing sucks on this plugin only work with single textures, if your model its multitexture model the plugin load the first texture and atach this to all the full model.

Re: Crytek Importer (AION)

Posted: Sat Jun 28, 2014 6:36 am
by Rimbros
Darko wrote:There's a noesis plugin supporting cryengine model format:

http://oasis.xentax.com/index.php?content=plugins
Yea i know Noesis its greath but doesnt support animations for Aion Models.
The thing can be nice its if noeses can load the Aion Models with 2 or 3 textures, then we can export to any format and copy/paste the uvmap info in the Max Plugin imported texture.

Re: Crytek Importer (AION)

Posted: Sat Jun 28, 2014 3:12 pm
by CriticalError
yes thanks a lot @Darko, but how say rimbros before, it no support animations and some files can't be readed.

@Rimbros

well really I try your tip and anyway with different paths and anyway won't work, don't know how the hell it work, still fighting with that and can't make it work :( so please if someone can take a look the part of models contain "ambientMap" because this models can't me imported, really gratefull for all support.