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Re: Survarium models (from the makers of STALKER)

Posted: Sun Sep 20, 2015 3:28 pm
by yarresh
Hi to everyone!
I have tried to open models from levels, and got an error. Look at the screenshots.
(for example with models\level\03\arsenal.model\render\stucco_cement_burn_s_vc).
Can anybody help me, please?

Image
Image

Re: Survarium models (from the makers of STALKER)

Posted: Sun Sep 20, 2015 6:21 pm
by zaramot
Well, maxscript is for characters/weapons/ now for props - I never had samples of levels, so most likely they will not work in many cases xD

Re: Survarium models (from the makers of STALKER)

Posted: Sat Nov 21, 2015 6:23 pm
by borovos
Hello Zaramot,

Few guys from gameru.net forum are working on GSC's resources (source code) for Stalker 2. They started the Stalker 2 SDK few days ago.
It seems than Survarium code is the same as in Stalker 2 archive.

I don't know but maybe some data can help you about your converter.

Please, can you edit your script to open static object? A lot of object from level design are really fine.

Thanks

Re: Survarium models (from the makers of STALKER)

Posted: Sat Nov 21, 2015 6:33 pm
by zaramot
I don't have the game, so I can't test static object files. But if someone provide them, I'll take a look

Re: Survarium models (from the makers of STALKER)

Posted: Sat Nov 21, 2015 7:16 pm
by borovos
I didn't start survarium since months, so update is in progress. I'll upload few files asap.

Thanks

Re: Survarium models (from the makers of STALKER)

Posted: Sun Nov 22, 2015 8:07 pm
by borovos
For testing, one example of background building, files from models/level/04 folder:
https://dl.dropboxusercontent.com/u/325 ... zaramot.7z

If you want something, tell me.

Re: Survarium models (from the makers of STALKER)

Posted: Sun Nov 22, 2015 8:59 pm
by zaramot
Okay, thanks I'll take a look

Re: Survarium models (from the makers of STALKER)

Posted: Fri Aug 05, 2016 9:15 am
by lovepsone
Hello! Somebody tried to import the animation?

Re: Survarium models (from the makers of STALKER)

Posted: Tue Sep 27, 2016 5:32 pm
by zeyd6796
I am new at this work. Are the tools are still working correctly? I have tried several times but I could not extract the "MP5 A1/A3" from v0.44b.

Edit// Anyway, thank you for your great works guys. I can use some old data as samples/examples.

Re: Survarium models (from the makers of STALKER)

Posted: Sun Apr 02, 2017 2:04 pm
by player147proman
I hate to revive a dead topic but is there plans on updating the 3ds max script, after the latest update, I can't specific models like the glock 17 for example.

Re: Survarium models (from the makers of STALKER)

Posted: Sun May 14, 2017 11:22 am
by GRiNDERKILLER
zaramot wrote:I don't have the game, so I can't test static object files. But if someone provide them, I'll take a look
Hi, here is sample of file which cannot be imported/exported. If you can take a look. It's from latest build.

Thanks!

Re: Survarium models (from the makers of STALKER)

Posted: Fri Dec 01, 2017 2:43 pm
by clairegrube
The main weapon files still work for me, it's once again the attachments that make problems.
For some i get an "no + function for undefined" error(line 394), but most of the time it would import an object without any vertices whatsoever.
I'd really appreciate if you could look into that, i've provided an example of both types of errors.

https://en.file-upload.net/download-128 ... v.rar.html

Re: Survarium models (from the makers of STALKER)

Posted: Mon Dec 11, 2017 4:21 pm
by synthosc
is extracting maps yet buggy? like models coming out with uv errors or models broken?

Re: Survarium models (from the makers of STALKER)

Posted: Mon Dec 11, 2017 6:44 pm
by zaramot
synthosc wrote:is extracting maps yet buggy? like models coming out with uv errors or models broken?
No one actually looked at maps yet. I didn't have any samples of them, just weapons/characters. So, I bet they wouldn't work

Re: Survarium models (from the makers of STALKER)

Posted: Sat Dec 16, 2017 7:37 pm
by rpopulik
Bumping it up. There area lot of new models after update, but very few can be imported using old scripts. It would be great if someone find solution for this.