Page 3 of 6
Re: Survarium models (from the makers of STALKER)
Posted: Sat Mar 21, 2015 3:08 pm
by Ruyan
Can anyone convert Pecheneg machine gun?
Re: Survarium models (from the makers of STALKER)
Posted: Sat Mar 21, 2015 7:31 pm
by michalss
can i also get other models then just guns and chars ?
Re: Survarium models (from the makers of STALKER)
Posted: Mon Apr 27, 2015 7:14 pm
by yarresh
Hi, guys!
I tried to run script that zaramot posted, but got some error:
"unable to convert undefined to type string" on 73 line of code.
I unpacked resource files from 0.28a version of game, and also tried to open old models too. Doesn't matter - i got an error.
I have 2009 3dsMax.
Can anybody help me, please?
Re: Survarium models (from the makers of STALKER)
Posted: Sat May 02, 2015 3:33 pm
by velfr13666
Same as yarresh said, MAX 2012.
Re: Survarium models (from the makers of STALKER)
Posted: Mon Jul 06, 2015 6:33 am
by talwados
Hey guys, i unpacked the current game files (0.29c), and managed open the models with Zaramot script, but the models doesnt look right, and they missing the textures. (note on that, i dont have much experience with 3dmax and maybe i just missing something)
Loaded in models looks like this;
http://imgur.com/LLC7sHn
is the bms or the Zaramot scipt is outdated, or i just missing something obvious?
i attached the m4 model as a sample
Re: Survarium models (from the makers of STALKER)
Posted: Thu Jul 09, 2015 1:26 pm
by WarLeader
UP
Re: Survarium models (from the makers of STALKER)
Posted: Thu Jul 23, 2015 1:02 pm
by clairegrube
Marvellous. I downoaded the game just yesterday and it worked with everything i tried, so i suppose both the extracton and model import scripts are in order.
Has anyone found out which bind_pose is necessary for the optical attachments?
Re: Survarium models (from the makers of STALKER)
Posted: Mon Jul 27, 2015 9:58 pm
by Gioconda
Re: Survarium models (from the makers of STALKER)
Posted: Fri Sep 11, 2015 2:15 pm
by Murdock
Hey, hopefully there is someone here who can help me.
The script from zaramot requires bone files (bind_pose). But I would like to import models without the bones.
So I wanted to ask if someone knows how I have to edit his script so it doesn't require those bone files.
Re: Survarium models (from the makers of STALKER)
Posted: Sat Sep 12, 2015 6:37 pm
by zaramot
Script to import models without bones (no bind_pose)
Below
Re: Survarium models (from the makers of STALKER)
Posted: Sun Sep 13, 2015 12:18 pm
by Murdock
hey zaramot, thanks alot for the edited script!
But it does not work for me... When I try to import the PSO-1 for example, nothing happens. I get no error message, no model or whatsoever. I can get the models which I could also get with your original script and now without importing the bones. But the attachments, grenades and other stuff do not work.
I tried 3ds max 2010 and 2012.
Could you maybe take a look at this?
Re: Survarium models (from the makers of STALKER)
Posted: Sun Sep 13, 2015 8:04 pm
by zaramot
Sure, attach some not working files here
Re: Survarium models (from the makers of STALKER)
Posted: Sun Sep 13, 2015 9:31 pm
by Murdock
Hey, these are attachments and grenades that do not work. I think props also don't work.
Thanks for your time!
Re: Survarium models (from the makers of STALKER)
Posted: Mon Sep 14, 2015 8:00 am
by zaramot
Test this one, but should work correct
Re: Survarium models (from the makers of STALKER)
Posted: Mon Sep 14, 2015 11:39 am
by Murdock
Yep, now it works!
Thanks alot, really appreciated!