GTA V (Project XSC)
Posted: Mon Apr 21, 2014 7:08 pm
A team of us are currently working on Research and development of GTA V xsc files. Our project leader has put together a team to get the ball rolling. I am not a programmer. I have my skill in rpf edits and basic knowledge. Since Rock* has made it clear they are persistent in patching alot of the game files we are going to work on the xsc assembly.
We do understand this is a very hard project, but with the right people and help it can be accomplished. There is already people who have found how the opcode handles but this is what is being worked on now.
The big picture is to make a compiler/decompiler.
I'm here branching out for people who are interested in joining the team and would like to take part with us. That is my role on the team for now. We can go very far and others have already done so, we are trying to do the same.
I will be providing notes, reports, etc to people who want to know or just stay updated on our project of the research we have found. This is posted on another website but this is us coming to different places.
Here is some information we found on here and other various websites along with some reports.
I would like to thank the people who have helped us in this project and references that were helpful.
Natives found
http://gta5hasher.glokon.org/natives/
XSC reports
https://www.mediafire.com/?bg3zvnpk4xtm7ws
https://www.virustotal.com/en/file/8918 ... 398102904/
Link to using xex files in IDA Pro tutorial
http://www.xboxchaos.com/topic/1415-how ... o-ida-pro/
Default.xex
http://www.mediafire.com/download/e1b50 ... efault.xex
https://www.virustotal.com/en/url/3e187 ... 398103257/
XSC files
http://www.mediafire.com/download/6ajat ... _files.rar
https://www.virustotal.com/en/url/7359b ... 398103349/
We do understand this is a very hard project, but with the right people and help it can be accomplished. There is already people who have found how the opcode handles but this is what is being worked on now.
The big picture is to make a compiler/decompiler.
I'm here branching out for people who are interested in joining the team and would like to take part with us. That is my role on the team for now. We can go very far and others have already done so, we are trying to do the same.
I will be providing notes, reports, etc to people who want to know or just stay updated on our project of the research we have found. This is posted on another website but this is us coming to different places.
Here is some information we found on here and other various websites along with some reports.
I would like to thank the people who have helped us in this project and references that were helpful.
Natives found
http://gta5hasher.glokon.org/natives/
XSC reports
https://www.mediafire.com/?bg3zvnpk4xtm7ws
https://www.virustotal.com/en/file/8918 ... 398102904/
Link to using xex files in IDA Pro tutorial
http://www.xboxchaos.com/topic/1415-how ... o-ida-pro/
Default.xex
http://www.mediafire.com/download/e1b50 ... efault.xex
https://www.virustotal.com/en/url/3e187 ... 398103257/
XSC files
http://www.mediafire.com/download/6ajat ... _files.rar
https://www.virustotal.com/en/url/7359b ... 398103349/