Page 1 of 1
PC Lost Planet 2 (2010) maxscript
Posted: Wed Apr 16, 2014 7:38 am
by zaramot
Hi guys! Here's maxscript to import PC
Lost Planet 2 models with bones (3ds max 2009-2012)
P.S. Report bugs, I tested a lot of models, but because of lack of HDD space, deleted the game. It's possible, that some models could cause troubles - but if you report them, I'll fix script ASAP.
P.P.S. If there's an existing tools/script for
Lost Planet 2 - delete this thread
Didn't find them on xentax, but maybe they exist?
Re: PC Lost Planet 2 (2010) maxscript
Posted: Wed Apr 16, 2014 1:25 pm
by zardalu
Awesome... reinstalling now to test
Re: PC Lost Planet 2 (2010) maxscript
Posted: Thu Apr 17, 2014 4:21 pm
by dragbody
Zaramot - Thanks so much for this! I was waiting for this for so long. I tested the script and it works great.
Do you have a method for converting the textures as well?
Re: PC Lost Planet 2 (2010) maxscript
Posted: Thu Apr 17, 2014 9:38 pm
by luxox18
dragbody wrote:Zaramot - Thanks so much for this! I was waiting for this for so long. I tested the script and it works great.
Do you have a method for converting the textures as well?
use texturefinder check the *.
tex files and with a hexadecimal editor just add a DDS header in the file
Re: PC Lost Planet 2 (2010) maxscript
Posted: Wed Apr 23, 2014 2:47 am
by TehDave
The only script I know of for the lost planet games is the one for the original game, there was also a .tex to .dds program as well but I have no idea if it works on the newer file versions. It probably doesn't though.
Re: PC Lost Planet 2 (2010) maxscript
Posted: Sat Sep 10, 2016 1:13 am
by NinjaNub
no idea if this is in any way active anymore, but the script still doesnt work with some of the models, like the one i've included
so if by any chance that anyone still has any interest in lost planet 2 stuff, any help would be HIGHLY appreciated!
Re: PC Lost Planet 2 (2010) maxscript
Posted: Sat Sep 10, 2016 3:46 pm
by shakotay2
for this special mesh there's a very simple workaround: substract -1 in script line 151:
bd2802_mod.JPG
Re: PC Lost Planet 2 (2010) maxscript
Posted: Sat Sep 10, 2016 7:32 pm
by NinjaNub
shakotay2 wrote:for this special mesh there's a very simple workaround: substract -1 in script line 151:
bd2802_mod.JPG
thanks a lot, brother
update: darn, i might be doing something wrong, but it's still being wonky for me, and giving me this error:
update 2: nevermind, it worked, i just managed to make a typo and realized it after double checking the maxscript
wah wah waaaah
Re: PC Lost Planet 2 (2010) maxscript
Posted: Tue Sep 13, 2016 12:55 am
by Portugalotaku
Zaramot posted an updated script in this thread:
viewtopic.php?f=16&t=13422
Have you tried it?