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Re: Asphalt 8 .pig
Posted: Sun May 11, 2014 8:38 pm
by Tosyk
huckleberrypie wrote:Now all we need is an exporter for maximum lulz.
will never happen I believe.
Re: Asphalt 8 .pig
Posted: Mon May 19, 2014 2:49 am
by huckleberrypie
Does anyone know where the window glass meshes are located? Couldn't seem to find them for some reason.
Re: Asphalt 8 .pig
Posted: Mon May 19, 2014 6:42 am
by Chipicao
Some cars only have LOD2 or LOD3 windows.
Re: Asphalt 8 .pig
Posted: Mon May 19, 2014 10:48 am
by huckleberrypie
Chipicao wrote:Some cars only have LOD2 or LOD3 windows.
Noted. Might as well convert one of them cars to either The Sims 3, GTA IV or Need for Speed.
Re: Asphalt 8 .pig
Posted: Tue May 20, 2014 6:26 am
by Chipicao
I updated the script with a few fixes related to track models and added an option to import all .pig files within a folder. Use it with caution, you don't wanna load all game files by accident.
Posted: Sat Sep 13, 2014 8:38 am
by ngovandang
Sorry, how to import/view .pig file?
Re: Asphalt 8 .pig
Posted: Sat Sep 13, 2014 12:27 pm
by Chipicao
Re: Asphalt 8 .pig
Posted: Sun Sep 28, 2014 8:08 pm
by clang7775
I can't seem to extract the .obb file - I've tried the custom pak extractor and the zip unscrambler but no luck
I have the android .obb - do i need the iOS one or..?
Re: Asphalt 8 .pig
Posted: Mon Sep 29, 2014 11:08 am
by hermit
clang7775 wrote:I can't seem to extract the .obb file - I've tried the custom pak extractor and the zip unscrambler but no luck
I have the android .obb - do i need the iOS one or..?
rename OBB with ZIP and open it with Winrar or Winzip
Re: Asphalt 8 .pig
Posted: Mon Sep 29, 2014 4:50 pm
by clang7775
hermit wrote:
rename OBB with ZIP and open it with Winrar or Winzip
I tried that but it says its an invalid archive
Re: Asphalt 8 .pig
Posted: Mon Sep 29, 2014 10:08 pm
by hermit
clang7775 wrote:hermit wrote:
rename OBB with ZIP and open it with Winrar or Winzip
I tried that but it says its an invalid archive
I used Winrar 5.10
Re: Asphalt 8 .pig
Posted: Tue Sep 30, 2014 7:22 pm
by hermit
I have this problem
Re: Asphalt 8 .pig
Posted: Wed Oct 01, 2014 12:42 pm
by Ferrari formula 1
The script doesn't works on lastest "Metal Update" 1.6.1
(Peugeot onyx,Agear one:1)
Error screen
can you please fix it?
UPDATE:
Textures also turn into mess
Re: Asphalt 8 .pig
Posted: Wed Oct 01, 2014 1:42 pm
by Chipicao
The new version has vertex and index buffers compressed with lz4, textures as well.
Unfortunately it's impossible to use maxscript for decompression. I will see if I can make a standalone tool to export models as FBX or OBJ.
Re: Asphalt 8 .pig
Posted: Sun Oct 05, 2014 8:25 pm
by Chipicao
Work in progress