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GT Racing 2
- Chipicao
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Re: GT Racing 2
The meshes have a lower polycount than I anticipated.
So far I've managed to "decode" the whole mesh data (sub-materials and face index split, vertex structure, offsets, element format and dimension...), apply base transformations and hierarchy. And of course parse everything automatically.
This format is not "straight forward" at all :p
I just need to deal with some transformation inheritance issues and test it with more car models.
Not sure if I'm going to bother with textures, those might have to be applied manually. Which is fairly simple:
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
- Chipicao
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- Joined: Thu Feb 03, 2011 11:18 am
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Re: GT Racing 2
They are somewhere in between Asphalt8 LOD1 and LOD0.
GT Racing2 LOD0 - Asphalt 8 LO01 - Asphalt8 LOD1
GT Racing2 LOD0 - Asphalt 8 LO01 - Asphalt8 LOD1
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
- Chipicao
- ultra-veteran
- Posts: 476
- Joined: Thu Feb 03, 2011 11:18 am
- Has thanked: 42 times
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Re: GT Racing 2
Good news and bad news.
Good: I've figured out how materials and textures are linked to meshes.
Bad: My PSU is broken and I have to wait for a replacement, which might take a while. But only hierarchy is left to be figured out.
Good: I've figured out how materials and textures are linked to meshes.
Bad: My PSU is broken and I have to wait for a replacement, which might take a while. But only hierarchy is left to be figured out.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
- Chipicao
- ultra-veteran
- Posts: 476
- Joined: Thu Feb 03, 2011 11:18 am
- Has thanked: 42 times
- Been thanked: 305 times
- Contact:
Re: GT Racing 2
Released: viewtopic.php?f=16&t=11095
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.