Important information: this site is currently scheduled to go offline indefinitely by end of the year.

[PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post questions about game models here, or help out others!
cobaltbluebengal
n00b
Posts: 10
Joined: Sun Jul 03, 2016 5:15 pm
Has thanked: 2 times

Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by cobaltbluebengal »

Super cheeky, but could someone extract Raiden from MGS4? Sepcifically the injured one and the one in the epilogue with his son. love the series (I have no idea how to rip a PS3 disc - nor have a bluray drive) but would love to do a fan art render of him in Blender and haven't seen the models available on the likes of DeviantArt or anything :)
AEDude
ultra-n00b
Posts: 2
Joined: Sun Apr 25, 2021 8:31 pm
Been thanked: 1 time

Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by AEDude »

I have managed to rip most of the main characters. I have also located the Haven Troopers, PMC soldiers, some vehicles including the huge war ships, some weapons including all the BB specialized weapons and the rail gun from REX.

I'm working on Raiden soon and I think I'll be finished after he is ripped!

There is just one problem, I don't know hoe to access any of the textures! All the models are UV unwrapped, I just need the texture files :( If anyone knows how to code please PM me so we can work on a script (edit it to locate and pair the textures with the mesh files while extracting).

I already have the script to extract meshes.
JayK
mega-veteran
mega-veteran
Posts: 172
Joined: Fri Jun 01, 2012 10:08 am
Has thanked: 35 times
Been thanked: 121 times

Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by JayK »

This is outdated. It's better to use the Noesis Plugin (viewtopic.php?f=16&t=23455&p=171475&hil ... +4#p171475) which will automatically apply textures for you.
Portugalotaku
mega-veteran
mega-veteran
Posts: 164
Joined: Fri Oct 02, 2015 3:35 pm
Has thanked: 9 times
Been thanked: 4 times

Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by Portugalotaku »

JayK wrote: Thu Apr 29, 2021 8:19 pm This is outdated. It's better to use the Noesis Plugin (viewtopic.php?f=16&t=23455&p=171475&hil ... +4#p171475) which will automatically apply textures for you.
Holy moly, this is quite something.
cobaltbluebengal
n00b
Posts: 10
Joined: Sun Jul 03, 2016 5:15 pm
Has thanked: 2 times

Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by cobaltbluebengal »

AEDude wrote: Thu Apr 29, 2021 8:12 pm I have managed to rip most of the main characters. I have also located the Haven Troopers, PMC soldiers, some vehicles including the huge war ships, some weapons including all the BB specialized weapons and the rail gun from REX.

I'm working on Raiden soon and I think I'll be finished after he is ripped!

There is just one problem, I don't know hoe to access any of the textures! All the models are UV unwrapped, I just need the texture files :( If anyone knows how to code please PM me so we can work on a script (edit it to locate and pair the textures with the mesh files while extracting).

I already have the script to extract meshes.
Will you release the models you have managed to export?
Post Reply