Re: PAZ + Meta File
Posted: Sun Oct 20, 2013 7:04 pm
Edited: Tool removed from public! Desire of developers!
Post your request about 3d models > hereteoma wrote:Thx, but - how to open model.pac files inside of PAZ + texture and Buildings ?
About 3d/2d models you can ask hereRynage wrote:Hello,
Wanted to thank everyone who worked to achieve exporting Black Desert models / textures.
I would like to ask if you can work on animations to export ?
This is really important (I can be sure that not only for me).
Thank you,
Rynage!
I guess maybe in XML's or DB..boltyn wrote:can't find language file and file with properties of equipments/skills, somebody know where it can be and how to open it?
Наздоровьеboltyn wrote:ps. thx Ekey for unpacker.
see all files, cant find...Ekey wrote: I guess maybe in XML's or DB..
dnt see any db files.Ekey wrote:DB..
Meta contained info about PAZ files, nothing useful for you. bexcel can be as db.boltyn wrote:and i cant unpack "pad00000.meta", and dnt know for what it.
was try yo open it about 6 hours, and failed too bad (Ekey wrote: bexcel can be as db.
Because it's binary file. You can share here maybe someone can convert into readable file. btw why do you need open language? for edit? I mean game don't read files outside archives.boltyn wrote:was try yo open it about 6 hours, and failed too bad (Ekey wrote: bexcel can be as db.
True, at least when you translate WHOLE game there will be official one.Ekey wrote:Because it's binary file. You can share here maybe someone can convert into readable file. btw why do you need open language? for edit? I mean game don't read files outside archives.boltyn wrote:was try yo open it about 6 hours, and failed too bad (Ekey wrote: bexcel can be as db.
You need patch meta file for add new CRC for each editable files also we dont have function for compress files, currently game on CBT stage and update client every day, therefore it's bad idea trying edit language
need only for read.Ekey wrote:Because it's binary file. You can share here maybe someone can convert into readable file. btw why do you need open language? for edit? I mean game don't read files outside archives.
PM is empty.Rynage wrote:PS - Ekey, can you check pm please ?
Anyway share bexel's files here.boltyn wrote:need only for read.
i dnt know how pack it back. If somebody need - i can translate, but cant pack it back, too noob.