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Dante´s inferno PS3 importer script please

Posted: Sat Oct 05, 2013 10:32 pm
by luxox18
someone can create a importer script for any program? (3ds max , noesis , etc)

Long time ago, some people in this forum have created scripts for this models, but this has never published.

I found the way for convert textures, now I need the models, the format is similar to dead space models.

http://www.mediafire.com/download/8a8ig ... 1/mesh.rar

thanks.

Re: Dante´s inferno PS3 importer script please

Posted: Sat Oct 05, 2013 11:52 pm
by shakotay2
0185_centaur_female.geo, upper body:
Image

submesh params (all data big endian):
file offset 0xA80: 2896x32 bytes blocks, 3 floats vertex x,y,z, 20 bytes to skip
0x19680: 5080*3 faceindices, uint16