get NAME basename
goto 0x38
get DATA_SIZE long
set RIFF_SIZE long DATA_SIZE
math RIFF_SIZE += 0x46
set FULL_SIZE long RIFF_SIZE
math FULL_SIZE += 0x8
get CODEC short
get CHANNELS short
get FREQ long
get BPS long
get ALIGN short
get UNKNOWN1 long
get UNKNOWN2 long
get UNKNOWN3 long
get UNKNOWN4 long
get UNKNOWN5 long
get UNKNOWN6 long
get UNKNOWN7 long
get UNKNOWN8 long
get UNKNOWN9 long
set RIFF long 0x46464952
set WAVE long 0x45564157
set FMT long 0x20746d66
set FMT_SIZE long 0x00000032
set DATA long 0x61746164
putVarChr MEMORY_FILE FULL_SIZE 0
log MEMORY_FILE 0 0
append
putVarChr MEMORY_FILE 0x0 RIFF long
putVarChr MEMORY_FILE 0x4 RIFF_SIZE long
putVarChr MEMORY_FILE 0x8 WAVE long
putVarChr MEMORY_FILE 0xC FMT long
putVarChr MEMORY_FILE 0x10 FMT_SIZE long
putVarChr MEMORY_FILE 0x14 CODEC short
putVarChr MEMORY_FILE 0x16 CHANNELS short
putVarChr MEMORY_FILE 0x18 FREQ long
putVarChr MEMORY_FILE 0x1C BPS long
putVarChr MEMORY_FILE 0x20 ALIGN short
putVarChr MEMORY_FILE 0x22 UNKNOWN1 long
putVarChr MEMORY_FILE 0x26 UNKNOWN2 long
putVarChr MEMORY_FILE 0x2A UNKNOWN3 long
putVarChr MEMORY_FILE 0x2E UNKNOWN4 long
putVarChr MEMORY_FILE 0x32 UNKNOWN5 long
putVarChr MEMORY_FILE 0x36 UNKNOWN6 long
putVarChr MEMORY_FILE 0x3A UNKNOWN7 long
putVarChr MEMORY_FILE 0x3E UNKNOWN8 long
putVarChr MEMORY_FILE 0x42 UNKNOWN9 long
putVarChr MEMORY_FILE 0x46 DATA long
putVarChr MEMORY_FILE 0x4A DATA_SIZE long
log MEMORY_FILE 0x6E DATA_SIZE
log NAME 0 FULL_SIZE MEMORY_FILE
Error: incomplete input file 0: Z:\GAMES\Rayman Legends\bundle\606_mountain\test\sfx_buzzsaw_move_brass_02.wav
Can't read 15631996 bytes from offset 00017a32.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 99% 96762 96818
Last script line before the error or that produced the error:
51 log MEMORY_FILE 0x6E DATA_SIZE
Press RETURN to quit
Last edited by lonrot on Thu Sep 03, 2015 1:39 am, edited 1 time in total.
Error: incomplete input file 0: Z:\GAMES\Rayman Legends\bundle\sound\common\music_trees\01_jungle_legends\ju_rl_3_ropesnroll_inv\musictree_ju_rl_3_ropesnroll_inv.tpl.ckd
Can't read 335517175 bytes from offset 00006a77.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 99% 27199 27255
Last script line before the error or that produced the error:
51 log MEMORY_FILE 0x6E DATA_SIZE
Press RETURN to quit
1) It's a simple .txt file renamed to .bat
2) In folder with .ckd files or in the main game folder (it will scan subdirectories too)
3) Yes, it's the same script i posted before.
4) Can't undestand this one.