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Extencion ID TAG

Posted: Tue Jan 25, 2005 11:31 am
by jomasaco
i compile this text to identifi easily the file type it´s not finished if you want contiue are free. Extencions and IDtag

Posted: Tue Jan 25, 2005 1:14 pm
by friendsofwatto
Hey,

Good work on the list - it will be very helpful. However, I think you should add a "Games" field because many games use the same extension, but have a different format. For example, I have encountered about 30 different *.dat and *15 different *.pak and *.bin files - all with different structures and header ID tags.

If you want more items to go in the list, you can find some information at http://gameextractor.sourceforge.net/pr ... chives.txt - the header ID tags are written in the () brackets, i think you will be able to find them.

Also, you can check out the source code for Game Extractor (http://www.sf.net/projects/gameextractor) - each PluginXXX.java file is documented showing the headers, just scroll down each file until you see something like...
// 4 - Header (HEAD)
where once again the ID is in the brackets (in this case, the ID would be "HEAD"

Good luck! Thanks for making the list, it is very helpful!

WATTO
[email protected]
http://www.watto.org

Re: Extencion ID TAG

Posted: Tue Jan 25, 2005 1:21 pm
by Mr.Mouse
jomasaco wrote:i compile this text to identifi easily the file type it´s not finished if you want contiue are free. Extencions and IDtag
Far out! Did you do that automatically? Or did you do it one by one??

Excellent! :D

Re: Extencion ID TAG

Posted: Tue Jan 25, 2005 2:33 pm
by Guest
Mr.Mouse wrote:
jomasaco wrote:i compile this text to identifi easily the file type it´s not finished if you want contiue are free. Extencions and IDtag
Far out! Did you do that automatically? Or did you do it one by one??

Excellent! :D
One by one and it is from openmex because only intrest suported games