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[Nitro+] Sonicomi .MDL Files (character/environment models)

Post questions about game models here, or help out others!
howfie
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Re: [Nitro+] Sonicomi .MDL Files (character/environment mode

Post by howfie »

awesome. thanks mariusz! imma have a good look at how you got those animations in your blender script now :D. i was looking all over for some of your script examples but during the purging of all sample files from xentax, all of your old scripts were deleted as well!
raykingnihong
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Re: [Nitro+] Sonicomi .MDL Files (character/environment mode

Post by raykingnihong »

Szkaradek123 wrote:Only for Blender249: animation importer for anm files.
First run script (alt+p)for import meshes and bones from mdl file.
For autotexturing go to correct line in script and write your path to folder with images.

On stage model script crash.

link for blend file and examples.
http://www.mediafire.com/?alg5b845et33s60
Hi, Szkaradek123, I tested the script error, my game version is Motto! SoniComi PS3 files and SoniComi 2.0 pc files, here is a sample file:https://onedrive.live.com/redir?resid=6 ... 1236%21155
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