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Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Fri Mar 22, 2013 8:26 pm
by Ekey
howfie wrote:BTW, Ekey, you own the first post, why not update the first post with your tools and link to Rick's SVN binaries as well?
:P
Image

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Fri Mar 22, 2013 8:39 pm
by howfie
hahahahahaha

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Fri Mar 22, 2013 9:09 pm
by CMihai
Uhm I'm lost, which importer works with Lara now? :lol: And Ekey unpacker, get filenames and directories?

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Fri Mar 22, 2013 10:46 pm
by howfie
Sammie wrote:But now we know Lara has 12576 single hairs :D
i'm absolutely envious, that's more hair than i have on my head lol.

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Fri Mar 22, 2013 10:55 pm
by Sammie
CMihai wrote:Uhm I'm lost, which importer works with Lara now? :lol: And Ekey unpacker, get filenames and directories?
1. Unpack (.drm-filenames+directories) with Rick's Tool.
http://svn.gib.me/builds/crystaldynamic ... 17_b75.zip

2. Load .drm-container into Ekey's tool and extract the content
http://www.sendspace.com/file/dymgkn

3. Goto RenderMesh-Folder and load a .mesh-file via noesis-plugin
https://www.dropbox.com/s/hxkw495v07c5q ... er_mesh.py

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Fri Mar 22, 2013 11:03 pm
by CMihai
Gratitude :D

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 1:39 am
by Ekey
Filelist updated. Added ~1000 - 21692/22828 (95%)

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 3:52 pm
by turkgamer
TR9 unpacker with latest file list (%95)

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 4:05 pm
by turkgamer
We are a translation group from Turkey. We want to translate Tomb Raider to Turkish. Now only decompressing files is possible but in the end I think compression will also be possible. So I want to translate the game until a decomp. tool is available. For that reason I need a tool to translate the files in the attachment.

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 4:28 pm
by lionheartuk
This topic is awesome!
The Unpacker doesn't appear to work on these bigfiles
bigfile.001
bigfile.002
bigfile.003
Works fine on all the others though.

Do all the big files contain the same things just in various languages etc?

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 5:04 pm
by Ekey
Well DRMs from DLC / PATCH supported.

Image

Can't open models from PACK8

Code: Select all

Section 595.mesh
Section 596.mesh
Section 599.mesh
Other meshes work fine

Image

Download: See Below

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 6:43 pm
by Sammie
lionheartuk wrote:This topic is awesome!
The Unpacker doesn't appear to work on these bigfiles
bigfile.001
bigfile.002
bigfile.003
Works fine on all the others though.
bigfile.000.tiger-bigfile.003.tiger is technically one large file, but splitted in 2GB Parts. You only need to unpack the 000 file to auto-unpack all the additional data in 001-003.

@Ekey
Can you upload some non-working DLC-meshes for me?

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 7:12 pm
by Ekey
Sammie wrote:@Ekey
Can you upload some non-working DLC-meshes for me?
Yeah here

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 7:42 pm
by Sammie
Ekey wrote:Yeah here
0x03 header = SceneMesh, not supported ;)

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Posted: Sat Mar 23, 2013 7:47 pm
by Ekey
Okay. Planned to support?