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Dead Space 3 Demo X360
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Re: Dead Space 3 Demo X360
Ok here my filelists for Rick Gibbed.Visceral tools and my unpacker
Gibbed.Visceral_Projects - Extract files in Gibbed.Visceral.r39\projects\ folder (in file Dead Space 3.xml set your installiation game path)
VIVUnpacker_Projects - Extract files in Projects folder
See below
Gibbed.Visceral_Projects - Extract files in Gibbed.Visceral.r39\projects\ folder (in file Dead Space 3.xml set your installiation game path)
Code: Select all
<install_location>
<action type="path">C:\Games\Dead Space 3</action>
</install_location>
See below
Last edited by Ekey on Tue Feb 12, 2013 6:04 pm, edited 1 time in total.
My Github repo
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Re: Dead Space 3 Demo X360
Last edited by Ekey on Tue Feb 12, 2013 6:05 pm, edited 2 times in total.
My Github repo
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Re: Dead Space 3 Demo X360
Update 3 for bigfile0 (1241) +567
it is all the file names that I could find. Complement filelists if you can find new file names. GL.
it is all the file names that I could find. Complement filelists if you can find new file names. GL.
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Last edited by Ekey on Tue Feb 12, 2013 6:03 pm, edited 1 time in total.
My Github repo
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Re: Dead Space 3 Demo X360
Ekey wrote:Almost no one interested
This is not like noone is interest, just if you know the structure i think it would be great to write also repacker and not just extractor.I'm not talking about this game but about others, most ppl looking for repack for localization and a small percent of ppl are Modelers or something where they want use it for they own projects. For me i'm doing both but if there is repacker for archives or texts its always perfect. This is how i see it. Rick always succeded with his projects because he always include repack function, this is making his work kind of special(my opinion). Dont take it wrong you doing excellent work for others and it is much appreciated, this was just a notice
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: Dead Space 3 Demo X360
For repack BIG files use Rick tools. Dont work only STR unpacker and packer
My Github repo
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Re: Dead Space 3 Demo X360
Yes, PC version has the newer variant of the EA codec which is incompatible with the previous decoder so even header changing will not work. Best bet is work with the xbox360 files as xma can't change so radically luckily
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Re: Dead Space 3 Demo X360
Apollo wrote:Yes, PC version has the newer variant of the EA codec which is incompatible with the previous decoder so even header changing will not work. Best bet is work with the xbox360 files as xma can't change so radically luckily
Agrees do revering is always easy on x360 coz they dont have so much posibilites like on PC . Except 1 thing and that is M$ stupid lzx compression. My opinion
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: Dead Space 3 Demo X360
Ricks tool can handle it, but i guess Ekys tool as well since PC and X360 are same struct, except not sure about endianessOrangeC wrote:i wonder if the unpacker can work with the 360 version somehow.
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/