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Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Wed Jan 09, 2013 12:04 am
by chrrox
Here is a quickbms to extract these linkdata files with names.
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Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Wed Jan 09, 2013 3:44 am
by lllccc
will this work for the xbox version?

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Wed Jan 09, 2013 6:41 am
by chrrox
You can try i have no idea how the 360 version is laid out.

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Thu Jan 10, 2013 6:46 pm
by d2rnattakorn
Hi chrrox, your quickbms script work with the xbox version. Thank you so much :)
I can be able to view the models in Noesis. However I can not view the texture with model EVEN when I copy the .G1T files and put them into the same folder as the model .bin files.
Do you know What I did wrong? or is there a script to get the .dds files out of the .G1T files?

Thank you

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Fri Jan 11, 2013 2:53 am
by chrrox
the script has been created for the 360 version please download the new version to open the files.
what models loaded for you and how did you load them?

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Fri Jan 11, 2013 6:06 pm
by d2rnattakorn
Hi chrrox.

I can loaded all the character's models on Noesis, but I haven't try the scene or items yet.
This is what its looks like:
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I use your ps3 script on the file calls "LINKDATA.A". After that I found the character's models inside a folder Action (DATA\PS3\Action\model).

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Fri Jan 11, 2013 7:10 pm
by d2rnattakorn
For the Xbox script, I try it and again I copy the texture files (.G1T) into the model folder.
And its work! I can view the model as well as the texture in Noesis. Thank you chrrox :)
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However, I can only view the model that under 1,000KB of size. Any files that over 1,000KB will crashed the Noesis (I am using Noesis version 4.03, I think this is the newest one) . so I can only view the hands, some weapons and Items. No character model is loaded.
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This is the example of many files that crashed, and I think this is a character file. I have a character calls "Rihaku" here, Inside the zip file I have the .bin and .g1t files.
http://www.mediafire.com/?4mxh63094zovtk3

Thank you again for your work :) I am a fan of Fist of the North Star and per-order this game almost at day one. The extractable character models would be a plus for me. :D
Thank you

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Fri Jan 11, 2013 9:50 pm
by chrrox
they compressed some models.
you have to decompress them with offzip.
also the model format has changed a little in the main folder.
you can view the event models no problem.

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Sat Jan 12, 2013 2:08 am
by chrrox
please ignore the 360 script they moved the files out of order. the ps3 one is correct tho.
Ill try to figure out how they switched the files up.

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Sun Jan 13, 2013 5:16 am
by qq99q1
Image :D A lot of documents can't open
:D

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Sun Jan 13, 2013 6:01 am
by howfie
The g1m file format changes slightly from game to game.

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Mon Jan 14, 2013 9:56 am
by vampire78
Thanx Chrrox!
Hope you can fix it soon for 360.
Will this script also extract also linkdata.b and link data.c ?

Is it possible also to recompress again the lnkdata archives after cahnging some files?
Thanx
chrrox wrote:please ignore the 360 script they moved the files out of order. the ps3 one is correct tho.
Ill try to figure out how they switched the files up.

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Sat Jan 26, 2013 6:23 pm
by d2rnattakorn
Hi Chrrox :)

I just got the PS3 Version today so I try the ps3 files with your script.
Its seem that all the files can not be open/preview with the Noesis program at all.
When I click on the file in Noesis, Noesis said that "File could not be previewed".

SO, I wonder that your Hokuto Musou PS3 Version is work with your script and you can able to view the models with the texture right?
If yes, then I much did something wrong...therefore here are the stpes that I did:
1. I copy the LINKDATA.A file from PS3 BR-disc onto a folder at my desktop.
2. Using the QuickBMS 0.5.15b + Chrrox PS3 script on the LINKDATA.A file.
3. After extracted into many files and folders, I goto the textures folder(DATA\PS3\Action\texture) and copy all the .g1t files into the the model folder(DATA\PS3\Action\model) which had the .bin files inside.
4. Then I open the Noesis v392 and go into the model folder and try to preview the .bin model. but the Noesis said that "File could not be previewed".

Hmm..am I doing this the right way? Also this is the example of the .bin file and .g1t file that I extracted:
This is Souther Damage model: http://www.mediafire.com/?39a4q8ccrvdazft

Thank you so much Chrrox for you help
I am so looking forward. Thank :)

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Sat Jan 26, 2013 8:20 pm
by chrrox
ps3 script does not work because names are wrong in the ps3 eboot.

Re: Shin Hokuto Musou (Fist of the North Star Ken's Rage 2)

Posted: Sun Jan 27, 2013 3:23 pm
by qq99q1
xbox360 DLC how to extract ~

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