That was a mistake on my part. All anbs have a letter at the end. What I meant wasyaz0r wrote:Thanks,Mirrorman95 wrote: anm/eh_l/w_ex010/EEH506##L.anb
where ## = 13-16, 20-24
There are many more; just replace your anm/eh_r/w_ex010/EEH#####R.anb filenames with eh_l/w_ex010/EEH#####L.anb and add that to your table.
anm/tt_l/w_ex010/ETT###0#L.anb
where ###0# is 61303, 61304, 61402, 80804, 80805, & 80806.
anm/eh/n_zz010/EEH5062#.anb
where # = 2, 3, & 5
event/effect/di_event_#9#.pax
where #9# = 899, 997, and 999
event/effect/tr_event_101.pax
those worked fine except for the "anm/eh/n_zz010/EEH5062#.anb" ones.
anm/eh/n_zz010/EEH5062#E.anb
where # = 2, 3, & 5
Those are important, because without them, you can't animate N_ZZ010_EV.mdlx, Ansem's Guardian.
On an unrelated note, I have generated the list of MDLX files changed between USA and Final Mix:
http://www.brickshelf.com/gallery/mirro ... lelist.txt