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Kingdom Hearts Birth By Sleep models
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Re: [Request] Kingdom Hearts Birth By Sleep models
Hang on, Zerox, how did you get them to extract with those names? My extracted pmo's are named 1.pmo 2.pmo. How did you get them to extract with their original names?
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Re: [Request] Kingdom Hearts Birth By Sleep models
I used Falo's BMS script. On all of the BBS# files. It does dump numbered pmo's your correct. But it also dumps named pmo's within folders. That's all there is to it.
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Re: [Request] Kingdom Hearts Birth By Sleep models
I only used it on BBS0.dat, maybe thats why.
ChrisSquareFan I see you were on Yaz0r's forum
Hopefully someone can work these models out, with bones and everything
Didnt Falo say something about the normals being auto calculated?
ChrisSquareFan I see you were on Yaz0r's forum
Hopefully someone can work these models out, with bones and everything
Didnt Falo say something about the normals being auto calculated?
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Re: [Request] Kingdom Hearts Birth By Sleep models
I'd like to start assisting with figuring out the model format. I'm new to reverse engineering and stuff though. So could anyone perhaps help me to go through what's already been figured out about the format so I could help out more? Or really any other format is fine. I'd just like to eventually be able to help out with these models more.
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Re: [Request] Kingdom Hearts Birth By Sleep models
I looked into the pmo file, looks manageable. I'm also studying fbx sdk to make a fbx exporter.
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Re: [Request] Kingdom Hearts Birth By Sleep models
I know, its awful wanting to help but not being able to.Zerox wrote:I'd like to start assisting with figuring out the model format. I'm new to reverse engineering and stuff though. So could anyone perhaps help me to go through what's already been figured out about the format so I could help out more? Or really any other format is fine. I'd just like to eventually be able to help out with these models more.
Great! FBX supports bones doesnt it?ChrisSquareFan wrote:I looked into the pmo file, looks manageable. I'm also studying fbx sdk to make a fbx exporter.
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Re: [Request] Kingdom Hearts Birth By Sleep models
Yeah, that was ages ago though ^^ultimaespio wrote:I only used it on BBS0.dat, maybe thats why.
ChrisSquareFan I see you were on Yaz0r's forum
Hopefully someone can work these models out, with bones and everything
Didnt Falo say something about the normals being auto calculated?
At that time i managed to make an exporter using yaz0r's tool, and after that my own exporter,
but the normals got out wrong
That is how i did this:
http://xdeviantchris.deviantart.com/gallery/#/d2588bn
Also, this :
http://www.youtube.com/watch?v=OG_3p-eu26s
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Re: [Request] Kingdom Hearts Birth By Sleep models
Yes it doesultimaespio wrote:Great! FBX supports bones doesnt it?
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Re: [Request] Kingdom Hearts Birth By Sleep models
Such a tease
Would you mind uploading the kh1 exporter with bones if you still have it? That would be real nice
...I feel as if I've asked that before :S lol
Would you mind uploading the kh1 exporter with bones if you still have it? That would be real nice
...I feel as if I've asked that before :S lol
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Re: [Request] Kingdom Hearts Birth By Sleep models
The contents of this post was deleted because of possible forum rules violation.
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Re: [Request] Kingdom Hearts Birth By Sleep models
Ah some interesting tools. Not all of them are useful to me but they're interesting. Perhaps it's just my lack of understanding on how to effectively use them together but that's fine.
Anyway, has anyone made any progress at all on this? It would be great to have the model format figured out completely before the release of the game.
Anyway, has anyone made any progress at all on this? It would be great to have the model format figured out completely before the release of the game.