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NFS Hot Pursuit DLC 3d models (PS3/X360)

Post questions about game models here, or help out others!
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AxelNoir
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by AxelNoir »

Well I'm no expert on Blender and its issues, maybe you're using an incompatible version of Blender? Or the scripts weren't imported properly. Perhaps someone with better knowledge here might have a better idea.
BrahmaBull
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by BrahmaBull »

Ok, thank you for your quick answer.
It is not the version of blender, I tried older versions and they don’t work either.
I will keep trying to find a solution on my own then :x
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by zimex25 »

DGIorio wrote: Mon Jan 11, 2021 11:19 pm
Assasinge wrote: Mon Jan 11, 2021 3:37 pm Does this work with the Remaster?
I made addons for the remaster too, they are in the same google drive link I posted before.
Did you think, cut orginal cars from HP can be restore?
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AxelNoir
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by AxelNoir »

zimex25 wrote: Sat May 01, 2021 6:38 pm
DGIorio wrote: Mon Jan 11, 2021 11:19 pm
Assasinge wrote: Mon Jan 11, 2021 3:37 pm Does this work with the Remaster?
I made addons for the remaster too, they are in the same google drive link I posted before.
Did you think, cut orginal cars from HP can be restore?
Someone already tried that in the nfs modding discord, it didn't work.
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by YureiZaka »

Hey everyone!

I succeeded to extract the models from nfs hpr and imported them into blender, now does anyone know how to import them back into the game? Didn’t see any information about this anywhere on the internet :(

My aim is to modify or even replace the models, so I just miss that last (huge) step, to bring them back in !
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by mono24 »

YureiZaka wrote: Tue Nov 02, 2021 2:14 pm...does anyone know how to import them back into the game? Didn’t see any information about this anywhere on the internet :(...
The author of the scripts knows how to, i doubt he will ever share that information/tools/scripts, but if you look under his signature, he has a youtube channel where there's a tutorial about how he does it for Burnout, maybe its same procedure, very complicated though.
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by YureiZaka »

Thank you for the reply I will take a look and hopefully understand how!
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by JamesBone »

DGIorio wrote: Fri May 24, 2019 5:49 am I've started working on a Blender Importer addon for HP2010 (PS3 version), I might finish it soon. I would be grateful if someone could send me the SHADERS and VEHICLETEX files from PS3 version, right now I'm using the PC ones, but using the ps3 version would be better.

Image.
Thank you! I have successfully decrypted with ikskoks's tool and Skyth's key.
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by Okyamodders »

JamesBone wrote: Mon Jan 24, 2022 6:27 am
DGIorio wrote: Fri May 24, 2019 5:49 am I've started working on a Blender Importer addon for HP2010 (PS3 version), I might finish it soon. I would be grateful if someone could send me the SHADERS and VEHICLETEX files from PS3 version, right now I'm using the PC ones, but using the ps3 version would be better.

Image.
Thank you! I have successfully decrypted with ikskoks's tool and Skyth's key.
would you mind giving the tools?
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by nfs hp avid modder »

When do you think exporter will be released
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by MichaelBFS »

Scripts doesn't work in 2.79, 2.82, 2.92. 2.77 up. for me. (Windows 10, x64). I tried different versions x32 x64.
I install archive, but in menu import Blender only "Batch converter" and it not work. Then I tried to remove the batch converter from the archive, but menu has a tab "Need for speed HP 2010 Models (dat)" But when I select a model to import nothing happens at all...
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Re: NFS Hot Pursuit DLC 3d models (PS3/X360)

Post by MichaelBFS »

After some manipulations, this error began to appear. Has anyone experienced this?
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